Table of Contents

Click here for the Index Page
Click here for the Operations Subindexes
Click here for the Morph Documentation

Welcome -- Page 1
Technical Support -- Page 1
Enabling the Software -- Page 1
If you purchased the software directly from Black Belt Systems -- Page 1
EDP - Electronic Delivery Packages -- Page 2
Legal Issues -- Page 3
Software Components -- Page 3
Ownership -- Page 3
Authorship -- Page 3
Software Copyright and Usage -- Page 3
Network Installations -- Page 3
Documentation Copyright and Usage -- Page 3
Copyright Venue and Right Of Use -- Page 3
Other Copyrights -- Page 3
Transferability -- Page 3
Using Output from the Software -- Page 3
Disclaimer -- Page 3
Piracy -- Page 4
Placing the documentation on your system -- Page 5
How To Use The Documentation -- Page 5
The Need for Printed Documentation -- Page 5
Why online documents? -- Page 5
What's new in WinImages R7.5? -- Page 6
What was New in WinImages R7? -- Page 7
What was New in WinImages R6? -- Page 8
What was New in WinImages R5? -- Page 9
Acknowledgments -- Page 10
User Notes -- Page 11
WinImages Requires -- Page 12
Installing WinImages -- Page 13
WinImages Application Components -- Page 13
Removing WinImages from your computer -- Page 14
Moving WinImages to a New Filesystem Location -- Page 14
Removing Default Installations -- Page 14
Removing Customized Installations -- Page 14
WinImages Overview -- Page 15
Image Views -- Page 16
Atomic Images -- Page 16
Layered Images -- Page 16
Magnification -- Page 16
Resolution Independence -- Page 16
Multiple View Handling -- Page 16
Multiple Images Loaded -- Page 16
Multiple Views on Image or Layer -- Page 16
Multiple View Magnifications -- Page 16
Multiple View Zones -- Page 16
Multiple View Types -- Page 16
Data Representation and Manipulation -- Page 17
Image Data -- Page 17
24-bit -- Page 17
32-bit -- Page 17
Ancillary Image Data -- Page 17
Promotion of Lesser Bit Depths and Maps -- Page 17
Demotion of Higher Bit Depths and Maps -- Page 17
Image Properties -- Page 17
Image Roles -- Page 17
Action Images -- Page 17
Source Images -- Page 17
Brush Images -- Page 17
Other image roles -- Page 17
Unassigned Images -- Page 17
Alpha Channels -- Page 17
Embedded Transparency -- Page 17
Area Selection Transparency -- Page 17
Pixel Transfer Modes -- Page 17
Atomic Images -- Page 17
Layered Images -- Page 17
Controls and Options -- Page 17
Blend Modes -- Page 17
77 Mode Types -- Page 17
Color Processing -- Page 17
Alpha Processing -- Page 17
Geometry Processing -- Page 17
Local Layers -- Page 17
Layer Effects -- Page 17
Flattening Never Required -- Page 17
Filmstrip -- Page 17
Heightfields -- Page 17
Grayscale -- Page 17
DEM (Digital Elevation Maps) -- Page 17
Textures -- Page 17
3D Scenes -- Page 17
Object Definitions -- Page 17
Image Mapping -- Page 17
Bump Mapping -- Page 17
Decision Mapping -- Page 17
Algorithmic Texture Color Mapping -- Page 17
Algorithmic Texture Bump Mapping -- Page 17
Mathematical Expressions -- Page 17
Stacks and State Information -- Page 17
Keyframes and Animation -- Page 17
Extended Scene and Object Controls -- Page 17
Suggested Ancillary Software -- Page 17
Particle Systems -- Page 17
Area Selection -- Page 18
Modes -- Page 18
Immediate Action mode -- Page 18
Select, then Operate mode -- Page 18
Tools -- Page 18
Stroking and Regional Tools -- Page 18
Regional-Only tools -- Page 18
Text (Font) -- Page 18
Feathering -- Page 18
Color Keying -- Page 18
Boolean Tool Modifiers -- Page 18
Selection Aspect Ratio Control -- Page 18
Splattering -- Page 18
Undo and De-Undo -- Page 18
Number of Levels: 0 to infinity -- Page 18
Setting and Using the History -- Page 18
What is kept in the History -- Page 18
Color Keying Mechanisms -- Page 18
Wand Tool -- Page 18
Modifier-Based -- Page 18
Layer-based -- Page 18
Operations Toolbar Structure -- Page 19
Chapter Bar -- Page 19
Verse Bar -- Page 19
Operations on Pre-existing Images -- Page 19
Stills -- Page 19
Operations on Still Images with Static Results -- Page 19
Layered Image Manipulations -- Page 19
Effect Applications -- Page 19
Animations -- Page 19
Area Selection Animation and Morphing -- Page 19
Linear Interpolation -- Page 19
Splined Interpolation -- Page 19
Effect Parameter Animation -- Page 19
Linear -- Page 19
Splined -- Page 19
Operations on... -- Page 19
Still Images with Animated Results -- Page 19
Animated images with Static Results -- Page 19
Animated images with Animated Results -- Page 19
Operations (Processes, Effects or Filters) Available -- Page 19
Toolbar Based -- Page 19
Layer Based -- Page 19
Image Creation Based -- Page 19
Image Conversion Based -- Page 19
Data Export Based -- Page 19
Operation Parameter Controls -- Page 19
Numeric and Boolean -- Page 19
Graphical Profiles -- Page 19
Scripted -- Page 19
Trended -- Page 19
Global Presets -- Page 19
Saving and Loading Individual Operation Presets -- Page 19
Saving and Loading Entire Projects -- Page 19
Image Input -- Page 20
Still Frames -- Page 20
Streams of Sequenced Still Frames -- Page 20
Image Output -- Page 20
Format Conversion -- Page 20
Animation Output -- Page 20
Streams of Sequenced Still Frames -- Page 20
MNG -- Page 20
GIF -- Page 20
AVI -- Page 20
FLM -- Page 20
Tutorials -- Page 21
Basic -- Page 21
Advanced -- Page 21
Supplementary -- Page 21
The Basics -- Page 22
How WinImages F/x handles Image Views -- Page 22
View Sizing -- Page 22
Magnification of specific regions -- Page 22
Area Selections as they relate to view size -- Page 22
Using WinImages F/x to Process Single Still Images -- Page 23
Using WinImages F/x to Generate Animated Effects -- Page 23
Alpha Channels and Transparency -- Page 24
Transparency in Layered Images -- Page 24
Transparency in Area Selection Masking -- Page 24
Advanced Getting Started Tutorial -- Page 25
Using Layers -- Page 27
Introduction -- Page 27
What are Layers? -- Page 27
Beginning With Layers -- Page 27
Step by Step through the Layers Dialog -- Page 27
Resize Master -- Page 27
Rename Base -- Page 27
Rename Layer -- Page 27
Create -- Page 27
Create, Zero, Scale and Rotate Warp -- Page 27
Attach -- Page 27
Detach -- Page 27
Destroy -- Page 27
Duplicate -- Page 27
Shadow -- Page 27
Glow -- Page 27
Emboss -- Page 27
Save -- Page 27
Done -- Page 27
Layer Settings -- Page 27
Layer Modes -- Page 27
Quick Layer Mode Index -- Page 27
Layer Information -- Page 27
Layer Modes -- Page 28
Subtractive Color Space Layer Modes -- Page 28
Logical Layer Modes -- Page 28
Image Barrels -- Page 29
What's an Image Barrel? -- Page 29
Where can I get Image Barrels? -- Page 29
So, what's an Image Barrel used for? -- Page 29
What kinds of features and effects are available to be used with the pictures that come out of Image Barrels during a brush stroke? -- Page 29
Usability -- Page 29
WinImages F/x Tools -- Page 30
The Area Selection Tool Box -- Page 30
Area Selection Method 1 - Immediate Painting Method -- Page 30
Area Selection Method 2 - Draw First Method -- Page 30
The Operations Toolbar -- Page 30
Pull Down Menus -- Page 30
The Timeline -- Page 30
The Filmstrip -- Page 30
Menu Operations -- Page 31
The File Menu -- Page 31
Load Image and the MRU submenu -- Page 31
Loading an Image File -- Page 31
Thumbnails -- Page 31
Save Image -- Page 31
Save image as -- Page 31
JPEG Save Quality Preview -- Page 31
Manager -- Page 31
New Image -- Page 31
LNI - Last New Image -- Page 31
New Heightfield -- Page 31
Clone Image -- Page 31
Separate Image -- Page 31
Load DEM -- Page 31
Open Project -- Page 31
Save Project As -- Page 31
Close Project -- Page 31
Acquire Twain -- Page 31
Select Twain Source -- Page 31
Capture Screen -- Page 31
Step by Step Instructions for Capturing Screens -- Page 31
Screen Capture Controls -- Page 31
Print Image -- Page 31
Output Color Reduction -- Page 31
Preferences -- Page 32
Registration -- Page 32
MRF List -- Page 32
Image File Manager -- Page 33
General Information -- Page 33
Global Preferences -- Page 33
Operation -- Page 33
Context Menus -- Page 33
Overview -- Page 33
No Thumbnails Available -- Page 33
Thumbnails available, but none are selected -- Page 33
Thumbnails available, one or more selected -- Page 33
Keystrokes -- Page 33
Individual Features -- Page 33
Image Selection with the Mouse -- Page 33
Image Selection using a String Pattern -- Page 33
Select All Image Files -- Page 33
Invert Selection -- Page 33
Deselect All Image Files -- Page 33
Filtering the images to be displayed -- Page 33
Finding Images -- Page 33
Using the IFM with the Timeline -- Page 33
Copy Single Image File to Clipboard -- Page 33
Cut Single Image File to Clipboard -- Page 33
Copy Image File Name to Clipboard -- Page 33
Print Single Image File -- Page 33
Copy Full Image File Name and Path to Clipboard -- Page 33
Sort All Image Files in Alphabetic Order -- Page 33
Sort All Image Files in Date Order -- Page 33
Sort All Image Files in Size order -- Page 33
Delete selected Image File(s) -- Page 33
Destroy selected Image File(s) -- Page 33
Move selected Image File(s) -- Page 33
Rename Single Image File -- Page 33
Thumbnail the current Directory -- Page 33
Re-Thumbnail selected Image File(s) -- Page 33
Auto Row/Column Size Selection -- Page 33
Preferences -- Page 33
Image Properties -- Page 33
The Operations Caddy -- Page 34
Using the Op Caddy -- Page 34
Creating an Op Caddy -- Page 34
Adding Operators to the Caddy -- Page 34
Re-organizing Caddy Operators -- Page 34
Re-Configuring the Caddy -- Page 34
Deleting Operators from the Caddy -- Page 34
Identifying Operators in the Caddy -- Page 34
Saving Caddies -- Page 34
Loading Caddies -- Page 34
Making a Caddy Open on Program Start -- Page 34
Output Color Reduction -- Page 35
Output Color Reduction Controls -- Page 35
Use Default Palette -- Page 35
Use Gray Scale Palette -- Page 35
Use Loaded Effects Palette -- Page 35
Choose Palette Colors -- Page 35
Edit Palette -- Page 35
Update Effects Palette from Render -- Page 35
Lock Palette after First Frame -- Page 35
Ordered Dither -- Page 35
Error Diffusion Dither -- Page 35
Dither Amount -- Page 35
Creating Transparent Still GIF images -- Page 35
Creating Non-Transparent Still GIF images -- Page 35
Which Color Reduction method is best? -- Page 36
The Texture Generator -- Page 37
General -- Page 37
Controls -- Page 37
Class -- Page 37
Name -- Page 37
Square Size -- Page 37
Seed -- Page 37
Depth -- Page 37
Turbulence -- Page 37
Max Dynamic -- Page 37
Inversion -- Page 37
Thresh -- Page 37
Illuminated -- Page 37
Type -- Page 37
The Edit Menu -- Page 38
Copy -- Page 38
Paste -- Page 38
The Timeline Menu -- Page 39
Show Timeline -- Page 39
Sequence Controls -- Page 39
Accumulate Changes -- Page 39
Inhibit Display -- Page 39
Hide Op Controls -- Page 39
Animation (File) Frame Rate (FX) -- Page 39
Milliseconds per frame -- Page 39
Frames per second -- Page 39
Jiffies (per frame) -- Page 39
Generate -- Page 39
The Display Menu -- Page 40
RGB 32-bit - 2 level B+W -- Page 40
Info on Display -- Page 40
Show Tool Bar Text -- Page 40
Light Progress Bar -- Page 40
Size Windows -- Page 40
Maintain Aspect Ratio -- Page 40
Show Alpha in Views -- Page 40
Checkered Alpha -- Page 40
Set View Colors -- Page 40
Set Alpha Check Color -- Page 40
Set Alpha View Color -- Page 40
Set Filmstrip Blend Color -- Page 40
Set Off Image Color -- Page 40
Area Selection Marquee Color -- Page 40
Set Line Color 1 -- Page 40
Set Line Color 2 -- Page 40
Set Previous Color 1 -- Page 40
Set Previous Color 2 -- Page 40
Set Handle Color -- Page 40
Show Grid -- Page 40
Beep when Palette Changes -- Page 40
The Settings Menu -- Page 41
Change Working Method -- Page 41
Affect Alpha in View -- Page 41
Affect RGB Only -- Page 41
Affect Alpha Only -- Page 41
Number of Undo Levels -- Page 41
Controlling JPEG Chroma Subsampling -- Page 41
Modal Zoom -- Page 41
Keep a log file -- Page 41
Show Chronograph -- Page 41
The Area Menu -- Page 42
Antialias Area Selections -- Page 42
Autofill -- Page 42
Autoclose -- Page 42
Pixel transfer Modes -- Page 42
Undo Last Selection -- Page 42
Clear Area Selection -- Page 42
Show Area Tool Box -- Page 42
Load Area Select File -- Page 42
Save Area Select File -- Page 42
Load I-Shape... -- Page 42
Save I-Shape... -- Page 42
Font Style -- Page 42
Shape from Corner -- Page 42
Rectangle from Corner -- Page 42
Rounded Rectangle from Corner -- Page 42
Ellipse from Corner -- Page 42
Roundness -- Page 42
Color Wand Controls -- Page 42
Color Key Controls -- Page 42
Key on: RGB, Hue, or Color Space -- Page 42
Medium/High Quality -- Page 42
New/Add/Subtract -- Page 42
RGB/HSV Range -- Page 42
Grow -- Page 42
Load/Save Space -- Page 42
Feathering Controls -- Page 42
Transparency Controls -- Page 42
Transparency level slider -- Page 42
Edge Blending control -- Page 42
Preset Edge Blends -- Page 42
Mask with Target Alpha -- Page 42
Opaque Fills -- Page 42
Splatter Controls -- Page 42
Pixel (Color) Transfer Modes -- Page 43
Matte PTM -- Page 43
Additive PTM -- Page 43
Add Gray PTM -- Page 43
Absolute Subtract PTM -- Page 43
Sub Gray PTM -- Page 43
Subtract PTM -- Page 43
Multiply PTM -- Page 43
Divide PTM -- Page 43
Dodge PTM -- Page 43
Burn PTM -- Page 43
Express PTM -- Page 43
Exclude PTM -- Page 43
Hard Light PTM -- Page 43
Soft Light PTM -- Page 43
Overlay PTM -- Page 43
Lighten PTM -- Page 43
Darken PTM -- Page 43
Hue PTM -- Page 43
Saturation PTM -- Page 43
Luma PTM -- Page 43
Color PTM -- Page 43
Clear PTM -- Page 43
Behind PTM -- Page 43
Dye PTM -- Page 43
Dissolve PTM -- Page 43
Soft Dissolve PTM -- Page 43
Mist PTM -- Page 43
Soft Mist PTM -- Page 43
AND PTM -- Page 43
OR PTM -- Page 43
XOR PTM -- Page 43
NAND (NOT AND) PTM -- Page 43
NOR (NOT OR) PTM -- Page 43
XNOR (NOT XOR) PTM -- Page 43
The Filmstrip Menu -- Page 44
Filmstrip Settings -- Page 44
Scroll Updates onto Filmstrip -- Page 44
Place Updates in Current Frame -- Page 44
Do not Update Filmstrip -- Page 44
Animate Film -- Page 44
Animation Settings -- Page 44
Pong -- Page 44
Reverse -- Page 44
Show Filmstrip -- Page 44
Load Filmstrip -- Page 44
Save Filmstrip -- Page 44
Save Filmstrip as MNG ANIM -- Page 44
Save Filmstrip as GIF ANIM -- Page 44
Save Filmstrip as FLC -- Page 44
Save Filmstrip as 8-Bit AVI -- Page 44
Save Filmstrip as 24-Bit AVI -- Page 44
The Operations Menu -- Page 45
Show Operation Controls -- Page 45
Execute Operation -- Page 45
Load Op. Settings File -- Page 45
Save Op. Settings File -- Page 45
Op Caddy on/off -- Page 45
Configure Op Caddy -- Page 45
Load Op Caddy -- Page 45
Save Op Caddy -- Page 45
Operators -- Page 45
The Plug-Ins Menu -- Page 46
The Window Menu -- Page 47
Open Another View -- Page 47
Display Alpha View -- Page 47
Image Information -- Page 47
Change Image Information -- Page 47
Play AVI -- Page 47
Open Views (list) -- Page 47
The Extras Menu -- Page 48
HTML Gradient Text -- Page 48
RAW to W3D triangle converter -- Page 48
3D Exploration -- Page 48
The Help System in General -- Page 49
The Help Menu -- Page 49
About -- Page 49
Getting Started -- Page 49
On Layers -- Page 49
Display Quality -- Page 49
Keystrokes -- Page 49
Learn About Updates (via Internet) -- Page 49
Technical Support (via Internet) -- Page 49
Manual -- Page 49
Help Location -- Page 49
Visit Tip of The Day -- Page 49
Tip of the Day Location -- Page 49
System Information and Memory Info -- Page 49
The Area Selection Toolbox -- Page 50
Method 1 - Immediate Painting Method -- Page 50
Method 2 - Draw First Method -- Page 50
Area Selections and Transparency -- Page 50
Path-Generating Area Tools -- Page 50
Area Tool Subindex -- Page 50
Freehand -- Page 51
Polygon -- Page 52
I-Shape -- Page 53
Rectangle -- Page 54
Rounded Rectangle -- Page 55
Ellipse -- Page 56
Polyarc -- Page 57
Spline -- Page 58
Bezier -- Page 59
Step by Step Guide to Bezier Curve Placement -- Page 59
Editing Bezier Curves -- Page 59
Numeric Rectangle -- Page 60
Color Wand -- Page 61
Wand Options -- Page 61
Copy and Paste Sample Range -- Page 61
Default Settings for Wand Dialog -- Page 61
Combining Selections -- Page 61
Font -- Page 62
Entire Image -- Page 63
Redo Last Area Selection -- Page 64
Re-Edit the Last Area Selection -- Page 65
The Color Key Modifier -- Page 66
Step by Step Use of the Color Keyed Area Selection Tool -- Page 66
The Splatter Modifier -- Page 67
Splatter Controls -- Page 67
The Hold Square Modifier -- Page 68
The Hold Aspect Modifier -- Page 69
The Hold Aspect to Source Image Modifier -- Page 70
The Complement (Exclusive or) Modifier -- Page 71
The Intersection (and) Modifier -- Page 72
The Union (or) Modifier -- Page 73
The Exclude (NOR) Modifier -- Page 74
The Hollow Shape Modifier -- Page 75
The Unclosed Shape Modifier -- Page 76
The Antialias Shape Modifier -- Page 77
Operations Documentation -- Page 78
Sub-indexes -- Page 78
Asterize -- Page 79
Asterize Controls -- Page 79
Edit Profile -- Page 79
Trend -- Page 79
Edge Color Preview Window -- Page 79
Peak Color Preview Window -- Page 79
Red -- Page 79
Green -- Page 79
Blue -- Page 79
Saturation -- Page 79
Width -- Page 79
Rotate -- Page 79
Arms -- Page 79
Center Glow -- Page 79
Additive -- Page 79
Taper -- Page 79
Presets -- Page 79
Load -- Page 79
Save -- Page 79
Annular -- Page 80
Annular Controls -- Page 80
Edit Profile -- Page 80
Trend -- Page 80
Edge Color Preview Window -- Page 80
Peak Color Preview Window -- Page 80
Red -- Page 80
Green -- Page 80
Blue -- Page 80
Saturation -- Page 80
Additive -- Page 80
Presets -- Page 80
Load -- Page 80
Save -- Page 80
Refract -- Page 81
Refract Controls -- Page 81
Trends -- Page 81
Profiles -- Page 81
Presets -- Page 81
Load -- Page 81
Save -- Page 81
Shine -- Page 82
Shine Controls -- Page 82
Trends -- Page 82
Width -- Page 82
Height -- Page 82
Amount -- Page 82
Threshold -- Page 82
Lightning -- Page 83
Lightning Controls -- Page 83
Trends -- Page 83
Add. (Additive) -- Page 83
Width -- Page 83
Direction -- Page 83
Branching -- Page 83
Zagging -- Page 83
Taper -- Page 83
Seed -- Page 83
Edge Color -- Page 83
Saturation -- Page 83
Glow -- Page 83
Aura -- Page 84
Aura Controls -- Page 84
Trends -- Page 84
Width -- Page 84
Connect -- Page 84
Radiate -- Page 84
Seed -- Page 84
Spokes -- Page 84
Spoke Variance -- Page 84
Rings -- Page 84
Ring Variance -- Page 84
Inner Color -- Page 84
Outer Color -- Page 84
Inner Fade -- Page 84
Outer Fade -- Page 84
Presets -- Page 84
Fire -- Page 85
Fire Controls -- Page 85
Trends -- Page 85
Length -- Page 85
Direction -- Page 85
Propagation -- Page 85
Seed -- Page 85
Color Selection -- Page 85
Lateral Structure -- Page 85
Lateral Turbidity -- Page 85
Longitudinal Structure -- Page 85
Longitudinal Turbidity -- Page 85
Wobbles -- Page 85
Wobble Amount -- Page 85
Distortion -- Page 85
Presets -- Page 85
Motion Blur -- Page 86
Motion Blur Controls -- Page 86
Trends -- Page 86
Length -- Page 86
Direction -- Page 86
Amount -- Page 86
Spiral Blur -- Page 87
Spiral Blur Controls -- Page 87
Trend -- Page 87
Radius -- Page 87
Rotation -- Page 87
Amount -- Page 87
Explode Blur -- Page 88
Explode Blur Controls -- Page 88
Trends -- Page 88
Length -- Page 88
Amount -- Page 88
Dome -- Page 89
Dome Controls -- Page 89
Trends -- Page 89
Distortion % -- Page 89
Caricature -- Page 90
Caricature Controls -- Page 90
Trends -- Page 90
Distortion % -- Page 90
Swirl -- Page 91
Swirl Controls -- Page 91
Trends -- Page 91
Angle -- Page 91
Waves -- Page 92
Waves Controls -- Page 92
Trends -- Page 92
X Waves -- Page 92
X Front -- Page 92
X Side -- Page 92
X Phase -- Page 92
Y Waves -- Page 92
Y Front -- Page 92
Y Sides -- Page 92
Y Phase -- Page 92
Shading -- Page 92
Presets -- Page 92
Radial Wave -- Page 93
Radial Wave Controls -- Page 93
Trend -- Page 93
Distortion % -- Page 93
Frequency -- Page 93
Half Waves -- Page 93
Radius -- Page 93
Phase -- Page 93
Shading -- Page 93
Turbulence -- Page 94
Turbulence Controls -- Page 94
Trend -- Page 94
Whorls -- Page 94
Movement -- Page 94
Swirliness -- Page 94
Random Seed -- Page 94
Surface Warp -- Page 95
Surface Warp Controls -- Page 95
Trend -- Page 95
Source Image Drop Down Box -- Page 95
Direction -- Page 95
Amount -- Page 95
Mid Level -- Page 95
Shading -- Page 95
Kaleidoscope -- Page 96
Kaleidoscope Controls -- Page 96
Trends -- Page 96
Mirrors -- Page 96
Rotate -- Page 96
Rotational -- Page 96
Roll -- Page 97
Roll Controls -- Page 97
X Roll -- Page 97
Y Roll -- Page 97
Scroll Warps -- Page 97
Example Use: -- Page 97
Shear -- Page 98
Shear Controls -- Page 98
Shear Amount -- Page 98
Base of Shear -- Page 98
Wrap -- Page 98
Insert Alpha -- Page 98
Bend -- Page 99
Bend Controls -- Page 99
Bend Amount -- Page 99
Base of Bend -- Page 99
Wrap -- Page 99
Insert Alpha -- Page 99
Mirror -- Page 100
Mirror Controls -- Page 100
Trends -- Page 100
Angle -- Page 100
Flip -- Page 101
Flip Controls -- Page 101
Trends -- Page 101
Flip Vertically -- Page 101
Flip Horizontally -- Page 101
Turn 90 -- Page 102
Turn 90 Controls -- Page 102
Trends -- Page 102
90 Degree Rotation -- Page 102
Rotate -- Page 103
Rotate Controls -- Page 103
Trends -- Page 103
Rotation -- Page 103
In Place -- Page 103
Polar/Rec -- Page 104
Wonk -- Page 105
Circe -- Page 106
Perspective -- Page 107
Perspective Controls -- Page 107
Trends -- Page 107
Show -- Page 107
Action View -- Page 107
Grab -- Page 107
XYZ Rotation -- Page 107
XYZ Position -- Page 107
Horizontal and Vertical Zoom -- Page 107
Hold 1:1 -- Page 107
Melt -- Page 108
Melt controls -- Page 108
Melt Amount -- Page 108
Direction -- Page 108
Gradient -- Page 108
3-d Net -- Page 109
3D Net Controls -- Page 109
Trends -- Page 109
Net Color Preview Window -- Page 109
Red -- Page 109
Green -- Page 109
Blue -- Page 109
Horizontal Size -- Page 109
Vertical Size -- Page 109
Horizontal Movement -- Page 109
Vertical Movement -- Page 109
Line Width -- Page 109
Random Tile -- Page 110
Random Tile Controls -- Page 110
Trends -- Page 110
Background Color Preview Window -- Page 110
Red -- Page 110
Green -- Page 110
Blue -- Page 110
Horizontal Size -- Page 110
Vertical Size -- Page 110
Horizontal Movement -- Page 110
Vertical Movement -- Page 110
Size Change -- Page 110
Line Width -- Page 110
Pixelize -- Page 111
Pixelize Controls -- Page 111
Trends -- Page 111
Edge Color Preview Window -- Page 111
Red -- Page 111
Green -- Page 111
Blue -- Page 111
Width -- Page 111
Height -- Page 111
Edge Width -- Page 111
Cellular -- Page 112
Cellular Controls -- Page 112
Trends -- Page 112
Edge Color Preview Window -- Page 112
Red -- Page 112
Green -- Page 112
Blue -- Page 112
Width -- Page 112
Height -- Page 112
Fade In -- Page 112
Discrete Edge -- Page 112
Transparent -- Page 112
Lined -- Page 113
Lined Controls -- Page 113
Trends -- Page 113
Line Color Preview Window -- Page 113
Red -- Page 113
Green -- Page 113
Blue -- Page 113
Background Color Preview Window -- Page 113
Place Background -- Page 113
Red -- Page 113
Green -- Page 113
Blue -- Page 113
Height -- Page 113
Linear Fill -- Page 114
Linear Fill Controls -- Page 114
Trends -- Page 114
Angle -- Page 114
Cycle -- Page 114
Smooth -- Page 114
Set Palette -- Page 114
Concentric Fill -- Page 115
Concentric Fill Controls -- Page 115
Trends -- Page 115
Cycle -- Page 115
X Bias -- Page 115
Y Bias -- Page 115
Smooth -- Page 115
Set Palette -- Page 115
Radiating Fill -- Page 116
Radiating Fill Controls -- Page 116
Trends -- Page 116
Cycle -- Page 116
X Bias -- Page 116
Y Bias -- Page 116
Smooth -- Page 116
Set Palette -- Page 116
Outline Fill -- Page 117
Outline Fill Controls -- Page 117
Trends -- Page 117
Width -- Page 117
Generations -- Page 117
Cycle -- Page 117
Inside -- Page 117
Crystal -- Page 117
Repeat -- Page 117
Smooth -- Page 117
Set Palette -- Page 117
Relief -- Page 118
Relief/Emboss Controls -- Page 118
Trends -- Page 118
Depth -- Page 118
Dither -- Page 119
Dither Controls -- Page 119
Trends -- Page 119
Width -- Page 119
Height -- Page 119
Amount -- Page 119
Seed -- Page 119
Keep Gray -- Page 119
Elevations -- Page 120
Elevations Controls -- Page 120
Trends -- Page 120
Sea Level -- Page 120
Shading % -- Page 120
Edit Palette -- Page 120
Use Loaded Palette -- Page 120
Enhance -- Page 121
Enhance Controls -- Page 121
Trends -- Page 121
Depth -- Page 121
Sharpen -- Page 122
Sharpen Controls -- Page 122
Trends -- Page 122
Amount -- Page 122
Radius -- Page 122
Blur -- Page 123
Blur (Gaussian) Controls -- Page 123
Trend -- Page 123
Radius -- Page 123
Remove -- Page 124
Remove Controls -- Page 124
Trends -- Page 124
Samples -- Page 124
Horizontal Remove -- Page 125
RGBA Remove -- Page 125
Red -- Page 125
Green -- Page 125
Blue -- Page 125
Alpha -- Page 125
HSV Remove -- Page 125
Hue -- Page 125
Saturation -- Page 125
Value -- Page 125
Vertical Remove -- Page 126
RGBA Remove -- Page 126
Red -- Page 126
Green -- Page 126
Blue -- Page 126
Alpha -- Page 126
HSV Remove -- Page 126
Hue -- Page 126
Saturation -- Page 126
Value -- Page 126
RIP -- Page 127
RIP Controls -- Page 127
Metric -- Page 127
Rebuild -- Page 127
Ignore Worst -- Page 127
Threshold -- Page 127
Criteria -- Page 127
RIS - Remove Isolated Streak -- Page 128
RIS Controls -- Page 128
Vertical % -- Page 128
Horizontal % -- Page 128
Trend -- Page 128
RIC - Remove Isolated Chunk -- Page 129
RIC Controls -- Page 129
Percentage -- Page 129
Size -- Page 129
Trend -- Page 129
Minimum -- Page 130
Mimimum Controls -- Page 130
Channel -- Page 130
Affect Only Alpha -- Page 130
Replace Alpha -- Page 130
Trend -- Page 130
Maximum -- Page 131
Maximum Controls -- Page 131
Channel -- Page 131
Affect Only Alpha -- Page 131
Replace Alpha -- Page 131
Trend -- Page 131
Shave -- Page 132
Shave Controls -- Page 132
Trends -- Page 132
Severity -- Page 132
Direction -- Page 132
Apply Canvas -- Page 133
Apply Canvas Controls -- Page 133
Trends -- Page 133
Transparency -- Page 133
Emboss -- Page 133
Radius -- Page 133
Amount -- Page 133
Canvas Source Image -- Page 133
B+W Emboss -- Page 133
Tile -- Page 133
Load Source -- Page 133
Add Texture -- Page 134
Add Texture Controls -- Page 134
Trends -- Page 134
Intensity -- Page 134
Tile -- Page 134
Contour -- Page 135
Contour Controls -- Page 135
Trends -- Page 135
Contour Line Color Preview Window -- Page 135
Red -- Page 135
Green -- Page 135
Blue -- Page 135
Background Color Preview Window -- Page 135
Place Background -- Page 135
Red -- Page 135
Green -- Page 135
Blue -- Page 135
Interval -- Page 135
Edge Detect -- Page 135
Truncate -- Page 136
Truncate Controls -- Page 136
Levels -- Page 136
RGBA -- Page 136
Trend -- Page 136
Encrypt -- Page 137
Encrypt Controls -- Page 137
Password -- Page 137
Derivative -- Page 138
Derivative Controls -- Page 138
Trends -- Page 138
Multiply Effect -- Page 138
Signed; On Gray -- Page 138
Add to Image -- Page 138
Variance -- Page 139
Variance Controls -- Page 139
Trends -- Page 139
Radius -- Page 139
Multiply Effect -- Page 139
Add to Image -- Page 139
Nlog -- Page 140
Nlog Controls -- Page 140
Base -- Page 140
Trend -- Page 140
Multiply -- Page 141
Multiply Controls -- Page 141
Sources -- Page 141
Load Source -- Page 141
Add Images -- Page 142
Add Controls -- Page 142
Trends -- Page 142
Addition mode -- Page 142
Subtract -- Page 143
Subtract Controls -- Page 143
Trends -- Page 143
Signed; On Gray -- Page 143
Combine -- Page 144
Combine Controls -- Page 144
Trends -- Page 144
Lighter/Darker -- Page 144
Convolve -- Page 145
Convolve Controls -- Page 145
Kernel -- Page 145
2 Pass -- Page 145
Bias -- Page 145
Threshold -- Page 145
Examples -- Page 145
Sobel Edge Detection -- Page 145
Blur -- Page 145
Color Emboss -- Page 145
Sharpen -- Page 145
Clip -- Page 146
Clip Controls -- Page 146
Trends -- Page 146
Assign the Result as Source -- Page 146
Transition -- Page 147
Transition Controls -- Page 147
Transition Control Files -- Page 147
Source -- Page 147
TCF Path & Source File -- Page 147
Time -- Page 147
Priority -- Page 147
Scale to Transition -- Page 147
Transition Control File Creation -- Page 148
Creating Transition Control Files -- Page 149
Spinning Star Example -- Page 150
Advanced Concepts for Transition Control Files -- Page 151
expression evaluator in action with transition -- Page 152
Tiler -- Page 153
Tiler Controls -- Page 153
N & M -- Page 153
Frame -- Page 153
Source -- Page 153
Scaling -- Page 153
Alignment -- Page 153
Priority -- Page 153
Merge -- Page 154
Merge Controls -- Page 154
Trends -- Page 154
Warp to new Shape -- Page 154
Tile -- Page 154
Key In -- Page 155
Key In Controls -- Page 155
Trends -- Page 155
Source Image Drop Down Box -- Page 155
Load Source -- Page 155
Inverse Color Key -- Page 155
Soft Color Replacement -- Page 155
Key Range -- Page 155
Set Color -- Page 155
Key on Source -- Page 155
Place -- Page 156
Place Controls -- Page 156
Trends -- Page 156
Only Place in Area Selected -- Page 156
Stroke -- Page 157
Stroke Controls -- Page 157
Pour (Image Barrel) -- Page 157
Zero (Image Barrel) -- Page 157
Random (Image Barrel) -- Page 157
NoRep (Image Barrel) -- Page 157
Reseed (Image Barrel) -- Page 157
Reverse (Image Barrel) -- Page 157
Seed (Image Barrel) -- Page 157
Level (Shadow) -- Page 157
On (Shadow) -- Page 157
Soft (Shadow) -- Page 157
Xo (Shadow) -- Page 157
Yo (Shadow) -- Page 157
Brush -- Page 157
Load Brush -- Page 157
Mode -- Page 157
No Fade (Fading) -- Page 157
Fade Out (Fading) -- Page 157
Fade In (Fading) -- Page 157
Fade Peak (Fading) -- Page 157
Fade Valley (Fading) -- Page 157
Edit (Palette) -- Page 157
Smooth(Palette) -- Page 157
Wrap (Palette) -- Page 157
Abs. Trans (Application Mode) -- Page 157
Hue Lock (Application Mode) -- Page 157
Smoothing (Application Mode) -- Page 157
Spacing (Positioning) -- Page 157
Guess (Positioning) -- Page 157
Ghostwrite (Positioning, Timeline) -- Page 157
Roughness (Positioning) -- Page 157
Seed (Positioning) -- Page 157
Reseed (Positioning) -- Page 157
Size1 (Sizing) -- Page 157
Size2 (Sizing) -- Page 157
Seed (Sizing) -- Page 157
Reseed (Sizing) -- Page 157
None (Sizing, Method) -- Page 157
Absolute (Sizing, Method) -- Page 157
Grow (Sizing, Method) -- Page 157
Shrink (Sizing, Method) -- Page 157
Random (Sizing, Method) -- Page 157
Rot1 (Rotation) -- Page 157
Rot2 (Rotation) -- Page 157
Seed (Rotation) -- Page 157
Reseed (Rotation) -- Page 157
None (Rotation, Method) -- Page 157
Absolute (Rotation, Method) -- Page 157
Follow (Rotation, Method) -- Page 157
CW (Rotation, Method) -- Page 157
CCW (Rotation, Method) -- Page 157
Random (Rotation, Method) -- Page 157
Seed (Flipping) -- Page 157
Reseed (Flipping) -- Page 157
None, Horizontal (Flipping, Modes) -- Page 157
H (Flipping, Modes) -- Page 157
RH (Flipping, Modes) -- Page 157
None, Vertical (Flipping, Modes) -- Page 157
V (Flipping, Modes) -- Page 157
RV (Flipping, Modes) -- Page 157
Extend -- Page 158
Extend Controls -- Page 158
Trends -- Page 158
Color Set -- Page 158
Direction -- Page 158
Amount -- Page 158
Replace Image -- Page 158
Replicate -- Page 158
Enlarge -- Page 159
Enlarge Controls -- Page 159
Trends -- Page 159
Width % -- Page 159
Height % -- Page 159
Replace Image -- Page 159
Constant Zoom -- Page 159
Reduce -- Page 160
Reduce Controls -- Page 160
Trends -- Page 160
Width % -- Page 160
Height % -- Page 160
Replace Image -- Page 160
Constant Zoom -- Page 160
SPercent -- Page 161
SPercent Controls -- Page 161
Priority -- Page 161
X%, Y% -- Page 161
Replace Image -- Page 161
Trend -- Page 161
SPixel -- Page 162
SPixel Controls -- Page 162
Priority -- Page 162
X width, Y width -- Page 162
Replace Image -- Page 162
Trend -- Page 162
DOF - Depth of Field -- Page 163
DOF controls -- Page 163
Source -- Page 163
Aperture -- Page 163
Landscape -- Page 164
Landscape Controls -- Page 164
Trends -- Page 164
Ground -- Page 164
Strata -- Page 164
m -- Page 164
Load Source and Source Drop-Down List -- Page 164
Wireframe -- Page 164
Perspective -- Page 164
Stereo -- Page 164
Stereo Sep -- Page 164
Cliffing -- Page 164
Texturing -- Page 164
Texture Depth -- Page 164
Light X, Y and Z Rotation -- Page 164
Atmos. Haze -- Page 164
Camera Depth -- Page 164
Gourand -- Page 164
Shadows -- Page 164
Waves -- Page 164
Over Sky -- Page 164
Cliff Threshold -- Page 164
Sea Level -- Page 164
X, Y and Z Rotation -- Page 164
Elevation -- Page 164
Palette Mix -- Page 164
Interval -- Page 164
Ambient -- Page 164
X, Y and Z scale -- Page 164
Sky Reflect -- Page 164
Fog Lin. (Fog Linearity) -- Page 164
Flat Map -- Page 165
Flat Map Controls -- Page 165
Trends -- Page 165
Ground -- Page 165
Strata -- Page 165
m -- Page 165
Load Source and Source Drop-Down List -- Page 165
Cliff Threshold -- Page 165
Sea Level -- Page 165
Exfoliation -- Page 166
Exfoliation Controls -- Page 166
Trends -- Page 166
Stress -- Page 166
Cycles -- Page 166
Entrainment -- Page 167
Entrainment Controls -- Page 167
Trends -- Page 167
Precip -- Page 167
Sea Level -- Page 167
Erosion -- Page 167
Sediment -- Page 167
Crater -- Page 168
Crater Controls -- Page 168
Trends -- Page 168
Impact -- Page 168
Variance -- Page 168
Seed -- Page 168
Leveling -- Page 168
Burrowing -- Page 168
Ejecta Profile -- Page 168
Crater Profile (center to edge) -- Page 168
Ruler -- Page 169
Ruler Controls -- Page 169
Align -- Page 169
Offset -- Page 169
Start -- Page 169
Number Priority -- Page 169
New Image -- Page 169
Number, Gradient, Border and Background colors -- Page 169
Grid -- Page 170
Grid Controls -- Page 170
Line Weight -- Page 170
Start -- Page 170
Spacing -- Page 170
New Image -- Page 170
Number Every Intersection -- Page 170
Tick Marks -- Page 170
Number, Grid, Border and Background colors -- Page 170
Texture -- Page 171
Texture Controls -- Page 171
Illuminated -- Page 171
Resolution -- Page 171
Seed -- Page 171
Depth -- Page 171
Turb. -- Page 171
Type -- Page 171
Max Dynamic -- Page 171
Inversion -- Page 171
Threshold -- Page 171
Class -- Page 171
T-Variance* -- Page 171
Detail* -- Page 171
Scroll Direction* -- Page 171
Overwrite -- Page 171
Trend -- Page 171
Animation Examples for Texture Operator -- Page 172
Bang -- Page 173
Bang controls -- Page 173
Resolution -- Page 173
Seed -- Page 173
Depth -- Page 173
Turbulence -- Page 173
Overfill -- Page 173
Threshold -- Page 173
Max Dynamic -- Page 173
Inversion -- Page 173
Class -- Page 173
Scroll Direction* -- Page 173
T-Variance* -- Page 173
Detail* -- Page 173
Maximum and Minimum -- Page 173
Transparency -- Page 173
Peaking -- Page 173
Palette & Lock -- Page 173
Trend -- Page 173
Ray Trace -- Page 174
Ray Trace Controls -- Page 174
Anitaliasing -- Page 174
Trace File -- Page 174
Trace Path -- Page 174
Recursion -- Page 174
Ray Trace Language: "SceneScript" -- Page 174
Examples -- Page 174
A Red Ball -- Page 174
Tri-Color Triangle -- Page 174
See Also: -- Page 174
More Example Files -- Page 174
Conversion Utilities -- Page 174
An introduction to Ray Tracing -- Page 182
What is Ray Tracing? -- Page 183
How do you describe a SceneScript to WinImages F/x? -- Page 184
A simple example for WinImages F/x's Ray Trace operator -- Page 185
Libraries and traits -- Page 186
Imagemaps -- Page 187
Multiple Objects & Changing View -- Page 188
Texturemaps -- Page 189
Mathematical Expressions & Keys -- Page 190
Another Ray Tracing Example -- Page 191
Julia -- Page 192
Julia Controls -- Page 192
P1 -- Page 192
P2 -- Page 192
Zoom Factor -- Page 192
X Pan -- Page 192
Y Pan -- Page 192
Palette Offset -- Page 192
Set Palette -- Page 192
Lamba -- Page 192
Mandelbrot -- Page 193
Mandelbrot Controls -- Page 193
P1 -- Page 193
P2 -- Page 193
Zoom Factor -- Page 193
X Pan -- Page 193
Y Pan -- Page 193
Palette Offset -- Page 193
Set Palette -- Page 193
Pagecurl -- Page 194
Page Curl Controls -- Page 194
Trends -- Page 194
Transparency -- Page 194
Active Corner -- Page 194
Shadow -- Page 194
Vertical Priority -- Page 194
Exposure -- Page 194
Highlight -- Page 194
Alpha -- Page 194
Particle Systems -- Page 195
Samples -- Page 195
Overview -- Page 195
Units of Measure -- Page 195
System Composition -- Page 195
Particle System Particle Editing Controls -- Page 195
Distribution Control and Z Scale -- Page 195
Center, Width, Velocity -- Page 195
Construction Detail -- Page 195
Particle Size -- Page 195
Advance Range -- Page 195
Wrapping -- Page 195
Draw Modes -- Page 195
Applied Forces -- Page 195
System Operations -- Page 195
Preview -- Page 195
Palette -- Page 195
Particle System Force Editing Controls -- Page 195
Application Range -- Page 195
Force Decay Time -- Page 195
Width -- Page 195
Velocity -- Page 195
Type and Vortex Shear -- Page 195
Enabled -- Page 195
Turbulence and Turb. Multiplier -- Page 195
Size Multiplier -- Page 195
Fade Multiplier -- Page 195
Pal. Adv. Multiplier -- Page 195
Other Controls -- Page 195
Color Fill -- Page 204
Color Fill Controls -- Page 204
Trends -- Page 204
Set Color -- Page 204
Red -- Page 204
Green -- Page 204
Blue -- Page 204
Color Wells -- Page 204
WIS Scripts -- Page 205
Script Controls -- Page 205
Path & Script File -- Page 205
Browse -- Page 205
Edit -- Page 205
New -- Page 205
Key Features -- Page 205
Where do scripts go? -- Page 205
How it Works -- Page 205
An Introduction to Scripting Syntax -- Page 205
Skeletal Syntax Issues -- Page 205
Scripting Quick Reference -- Page 206
Specific Script Commands to WinImages FX operators -- Page 207
Version, Revision and Level Script Commands -- Page 208
Image Stacking Script Commands -- Page 209
Mask Stacking Script Commands -- Page 210
Image and Mask Exchange Script Commands -- Page 211
General Masking (selection) Script Commands -- Page 212
Obtaining information about the image in your scripts -- Page 213
Obtaining information about the Selection in your scripts -- Page 214
Creating New Selections in your scripts -- Page 215
Working with Image Data in your scripts -- Page 216
Working with Palette Data in your scripts -- Page 217
Working with Profile Data in your scripts -- Page 218
Utility Functions for your scripts -- Page 219
Script/Timeline Interaction in your scripts -- Page 220
BASIC-like Script Commands -- Page 221
Accessing Profiles and Palettes -- Page 222
Available Profiles -- Page 222
Available Palettes -- Page 222
Scripting Examples -- Page 223
Scripting Problems -- Page 224
Function Won't Work -- Page 224
Loops have a "Jerk" in them -- Page 224
Variables aren't set the way they should be -- Page 224
Plug-ins -- Page 225
General Information -- Page 225
Trending Plug-in Effects -- Page 225
Area Selections -- Page 225
Color Transfer Modes -- Page 225
Saving Plug-in Settings -- Page 225
Loading Plug-Ins -- Page 225
Source and Brush Images -- Page 225
Scripting -- Page 225
Undo and Plug-ins -- Page 225
Want to develop WinImages F/x plug-ins yourself? -- Page 225
Swap RGBA -- Page 226
Swap RGBA Controls -- Page 226
Swap Selection -- Page 226
Trend -- Page 226
Measure -- Page 227
Colorize -- Page 228
Colorize Controls -- Page 228
Trends -- Page 228
Hue -- Page 228
Saturation -- Page 228
Luma -- Page 228
Pick Color -- Page 228
Apply Saturation Also -- Page 228
Contrast -- Page 229
Contrast Controls -- Page 229
Trends -- Page 229
Contrast -- Page 229
Brightness -- Page 230
Brightness Controls -- Page 230
Trends -- Page 230
Brightness -- Page 230
Gamma -- Page 231
Gamma Controls -- Page 231
Trends -- Page 231
Gamma -- Page 231
Force Dynamic Range -- Page 232
Balance -- Page 233
Balance Controls -- Page 233
Trends -- Page 233
Pick Color -- Page 233
Red -- Page 233
Green -- Page 233
Blue -- Page 233
Force Dynamic Range -- Page 233
Balance to Black -- Page 233
Balance to White -- Page 233
Balance to Gray -- Page 233
Histogram -- Page 234
Histogram Controls -- Page 234
Trends -- Page 234
Show Map -- Page 234
Reset Map -- Page 234
Histogram Equalize -- Page 234
Independent RGB -- Page 234
Apply -- Page 234
Brightness and Contrast -- Page 234
Gather Histogram -- Page 234
Sample -- Page 235
Sample Controls -- Page 235
Trends -- Page 235
Red -- Page 235
Green -- Page 235
Blue -- Page 235
Red range -- Page 235
Green range -- Page 235
Blue range -- Page 235
Make this the Key Color -- Page 235
Include Extreme Variations -- Page 235
Set Color -- Page 235
Hex Display and Clipboard Copy -- Page 235
Remap -- Page 236
Remap Controls -- Page 236
Trends -- Page 236
Position -- Page 236
From and To Colors -- Page 236
Set From Colors -- Page 236
Set To Colors -- Page 236
Offset -- Page 236
Nearness -- Page 236
Palette Size -- Page 236
CMap -- Page 237
CMap Controls -- Page 237
Channel -- Page 237
Smooth -- Page 237
Trend -- Page 237
Remapping a FITS image -- Page 237
Build Palette -- Page 238
Build Palette Timeline Example -- Page 238
Generating a Palette for a Single Image -- Page 238
Build Palette Controls -- Page 238
Clear -- Page 238
Accumulate -- Page 238
Generate Palette -- Page 238
Load Palette -- Page 238
Save Palette -- Page 238
Reduction Settings -- Page 238
Edit -- Page 238
Render Transparent Color -- Page 238
Make Alpha -- Page 239
Make Alpha Controls -- Page 239
Trends -- Page 239
Alpha Level -- Page 239
Sample Alpha -- Page 239
Mask with Existing Alpha -- Page 239
Mask with Source Luminance -- Page 239
Methods -- Page 239
Key To Alpha -- Page 240
Key To Alpha Controls -- Page 240
Trends -- Page 240
Set Color -- Page 240
Inverse Color Key -- Page 240
Soft Color Matching -- Page 240
Key Range -- Page 240
Invert Alpha -- Page 241
Harden Alpha -- Page 242
Harden Alpha Controls -- Page 242
Trends -- Page 242
Threshold -- Page 242
Amount -- Page 242
Soften Alpha -- Page 243
Soften Alpha Controls -- Page 243
Trends -- Page 243
Radius -- Page 243
Promote RGB to Alpha Channel -- Page 244
Promote RGB Controls -- Page 244
Channels -- Page 244
Greyscale -- Page 244
Invert -- Page 244
Sample Alpha Level -- Page 245
Alpha Action Summary -- Page 245
Sample Alpha Controls -- Page 245
Level -- Page 245
Method -- Page 245
Shave Alpha -- Page 246
Shave Alpha Controls -- Page 246
Trends -- Page 246
Bump Size -- Page 246
Clip Alpha -- Page 247
Clip Alpha Controls -- Page 247
Trends -- Page 247
Assign the Result as Source -- Page 247
Make Area -- Page 248
Make Area Controls -- Page 248
Update the Timeline with this Selection -- Page 248
Gouache -- Page 249
Goache Controls -- Page 249
Trends -- Page 249
Radius -- Page 249
Intensity -- Page 249
Toonize -- Page 250
Oil Painting -- Page 251
Oil Painting Controls -- Page 251
Trends -- Page 251
Layers -- Page 251
Watercolor -- Page 252
Watercolor Controls -- Page 252
Trends -- Page 252
Percentage -- Page 252
Pseudo Color -- Page 253
False Color -- Page 254
Solarize -- Page 255
Blueprint -- Page 256
Blue Print Controls -- Page 256
Interval -- Page 256
Monochrome -- Page 257
Monochrome Controls -- Page 257
Trend -- Page 257
Luminance/RGB Average -- Page 257
Negative -- Page 258
Negative Controls -- Page 258
Trends -- Page 258
Adjust Hue -- Page 259
Hue Controls -- Page 259
Trends -- Page 259
Hue -- Page 259
Saturation -- Page 260
Saturation Controls -- Page 260
Trends -- Page 260
Saturation -- Page 260
Adjust Value -- Page 261
Value Controls -- Page 261
Trends -- Page 261
Value -- Page 261
Glare -- Page 262
Glare Controls -- Page 262
Trends -- Page 262
Reduce/Increase -- Page 262
Amount -- Page 262
Antique -- Page 263
Antique Controls -- Page 263
Trends -- Page 263
Antique/Un-Antique -- Page 263
Color Gel -- Page 264
Color Gel Controls -- Page 264
RGB Controls -- Page 264
NTSC Filter -- Page 265
NTSC Filter Controls -- Page 265
Trends -- Page 265
NTSC Limit -- Page 265
NTSC Filter -- Page 265
Frame Rates -- Page 266
Frame Rate Controls -- Page 266
Trends -- Page 266
Interlace Aware/Frame Repeat -- Page 266
NTSC/PAL -- Page 266
Make Video Fields -- Page 267
Make Fields Controls -- Page 267
Field Dominance Switch -- Page 267
Replace Image -- Page 267
Film Grain -- Page 268
Film Grain Controls -- Page 268
Trends -- Page 268
Grain Width -- Page 268
Grain Height -- Page 268
Intensity -- Page 268
Seed -- Page 268
Scanline -- Page 269
Scanline Controls -- Page 269
Scanlines On -- Page 269
Line Width -- Page 269
Jitter -- Page 270
Jitter Controls -- Page 270
Seed -- Page 270
Probability -- Page 270
Spoke Interval -- Page 270
Max Spokes -- Page 270
Interstitial Region -- Page 270
Direction -- Page 270
Bar Color -- Page 270
Flicker -- Page 271
Flicker Controls -- Page 271
Seed -- Page 271
Probability -- Page 271
Max Change -- Page 271
Min Change -- Page 271
Trend -- Page 271
Stabilize -- Page 272
Stabilize Controls -- Page 272
Gathering Options -- Page 272
Point of Interest -- Page 272
Displacement -- Page 272
Edges -- Page 272
Solid Color -- Page 272
Texture -- Page 272
Aspect Ratio -- Page 273
Aspect Ratio Controls -- Page 273
Aspect -- Page 273
DPI -- Page 274
DPI Controls -- Page 274
DPI -- Page 274
Author Name -- Page 275
Author Name Controls -- Page 275
Author -- Page 275
Annotation -- Page 276
Annotation Controls -- Page 276
Annotation -- Page 276
Copyright -- Page 277
Copyright Controls -- Page 277
Copyright -- Page 277
Other Tools -- Page 278
The Filmstrip Tool -- Page 278
The Timeline Tool -- Page 278
The Zoom Tool -- Page 278
Modal Zoom -- Page 278
The Undo Tool -- Page 278
Filmstrip -- Page 279
The Controls -- Page 279
Status Bar -- Page 280
Status Bar Controls -- Page 280
Current Operation (Op) -- Page 280
Drawing Method -- Page 280
Current pointer Position, RGB Color (At) -- Page 280
Operation Progress Bar -- Page 280
Sequence Progress Bar -- Page 280
Pause Sequence -- Page 280
Stop Sequence -- Page 280
Timeline Basics -- Page 281
Timeline Basics - An Overview - Controls -- Page 282
Timeline Basics - The Timeline Dialog Controls -- Page 283
Timeline Controls -- Page 283
Area Selections -- Page 283
Operations -- Page 283
Action Images -- Page 283
Load Timeline -- Page 283
Save Timeline -- Page 283
Generate Sequence -- Page 283
Timeline Frame -- Page 283
Time (MM:SS.) -- Page 283
Level -- Page 283
Time Object -- Page 283
Erase Timeline -- Page 283
Sizing -- Page 283
Setup -- Page 283
Close Timeline -- Page 283
Timeline Basics - Timeline Controls Basic Tutorial -- Page 284
Timeline Basics - How Do I? -- Page 285
Timeline Area Selection Dialog -- Page 286
Timeline Area Selection Dialog Part 1 - An Overview -- Page 287
Timeline Area Selection Dialog - Details -- Page 288
Area Selection Dialog Controls -- Page 288
Method -- Page 288
Interpolate -- Page 288
Make the Area Selection now -- Page 288
Delete -- Page 288
Splined Interpolation -- Page 288
Show Details -- Page 288
The Area Selection Detail Dialog -- Page 288
Detailed Area Selection Controls -- Page 288
Method -- Page 288
Name -- Page 288
Image Size -- Page 288
Roundness -- Page 288
Center -- Page 288
Position -- Page 288
Boolean Modifiers -- Page 288
Feather -- Page 288
Make the Area Selection now -- Page 288
Transparency -- Page 288
Font Description -- Page 288
Key Color -- Page 288
Splatter -- Page 288
Interpolate -- Page 288
Delete -- Page 288
Timeline Area Selection Dialog - Tutorial -- Page 289
Timeline Area Selection Dialog - How Do I? -- Page 290
Timeline Operation Dialog -- Page 291
Timeline Operation Dialog - Overview -- Page 292
Timeline Operation Dialog - Details -- Page 293
Get Current Settings -- Page 293
Get Settings from Trends -- Page 293
Set Current Settings -- Page 293
Set Trends -- Page 293
Interpolate Settings -- Page 293
Remove Operation -- Page 293
Specify Source Image -- Page 293
Specify Action Image -- Page 293
Timeline Operation Dialog - Tutorial -- Page 294
Timeline Operation Dialog - How Do I? -- Page 295
Timeline Controls - Action, Source and Brush Image Dialogs -- Page 296
Timeline Controls - Action, Source and Brush Image Dialogs - Overview -- Page 297
Timeline Controls - Action, Brush and Source Image Dialog Controls -- Page 298
Specify Image File -- Page 298
Use Loaded Image -- Page 298
This is a Video Sequence -- Page 298
Start Frame -- Page 298
Frame Increment -- Page 298
Remove -- Page 298
Timeline Controls - Action, Brush and Source Image Dialogs - Tutorial -- Page 299
Timeline Controls - Action, Brush and Source Image Dialogs - How do I? -- Page 300
Trends -- Page 301
Keystrokes used in WinImages F/x -- Page 302
Display Quality -- Page 303
Error Messages -- Page 304
Memory Issues -- Page 305
The Palette Dialog -- Page 306
Palette Controls -- Page 306
Hue and Saturation Color Wheel -- Page 306
Luminance Control -- Page 306
Color Preview Box -- Page 306
Size -- Page 306
Position -- Page 306
Color Spaces -- Page 306
RGB (or CMYK, CMY, HSV, HSL, YIQ) -- Page 306
Hue Sort -- Page 306
Luma Sort -- Page 306
Hue Spread -- Page 306
Luma Spread -- Page 306
Insert -- Page 306
pics/pa_fullview.jpg -- Page 306
Full View Palette -- Page 306
Load Range -- Page 306
Save Range -- Page 306
Merge -- Page 306
Copy -- Page 306
Swap -- Page 306
Mirror -- Page 306
Repeat -- Page 306
Named Colors -- Page 306
Find -- Page 306
Add -- Page 306
Remove -- Page 306
Change -- Page 306
Load -- Page 306
Save -- Page 306
Undo -- Page 306
Close -- Page 306
How to Create a Range of Colors -- Page 306
Palettes and the Timeline -- Page 306
The Color Selection Dialog -- Page 307
Controls -- Page 307
Hue and Saturation Color Wheel -- Page 307
Luminance Control -- Page 307
Color Preview Box -- Page 307
Color Spaces -- Page 307
RGB (or CMYK, CMY, HSV, HSL, YIQ) -- Page 307
Named Colors -- Page 307
Find -- Page 307
Add -- Page 307
Remove -- Page 307
Change -- Page 307
ok -- Page 307
Tutorials, Samples and Add-ons -- Page 308
Tutorial index -- Page 308
Samples -- Page 308
Asterize Tutorial -- Page 309
Introduction -- Page 309
Part 1 - The Basics -- Page 309
Part 2 - The Arm Profile -- Page 309
Part 3 - Animations and Trends -- Page 309
Motion Blur Tutorial -- Page 310
Tutorial steps -- Page 310
Cool Things to do with Font Areas -- Page 311
Metallic Look -- Page 311
Distort Fonts -- Page 311
Metal Puddles -- Page 312
Gel Button Tutorial -- Page 313
Tutorial Steps -- Page 313
Power Colorizing -- Page 314
How to produce Duotones, Quadtones... Anytones! -- Page 314
Glass Effects -- Page 315
Relief effects on glass balls -- Page 315
Glass Font Tutorial Using Layers -- Page 315
Vulcan Look -- Page 316
Gold Foil Text -- Page 317
Basic Questions & Answers -- Page 318
WinImages Morph -- Page 319
Welcome -- Page 319
WinImages Morph System Requirements -- Page 320
Getting Started with WinImages Morph - the Basics -- Page 321
Perform a Morph -- Page 321
Saving your Work -- Page 321
What is Morphing? -- Page 322
General -- Page 322
Quick Technical Overview -- Page 322
Controlling Morphing -- Page 322
Points -- Page 322
Links -- Page 322
Lines and Curves -- Page 322
Layers -- Page 322
Operation - WinImages Morph -- Page 323
Using WinImages Morph -- Page 323
WinImages Morph menu commands -- Page 324
File Menu -- Page 324
Open Project... -- Page 324
Save Project As... -- Page 324
Close Project -- Page 324
Load Start Frame/Load Start Image... -- Page 324
Importers -- Page 324
Native Loaders -- Page 324
Load End Frame/Load End Image... -- Page 324
Importers -- Page 324
Native Loaders -- Page 324
Load Result Frame/Load Result Image... -- Page 324
Importers -- Page 324
Native Loaders -- Page 324
Save Start frame as... -- Page 324
Save End frame as... -- Page 324
Save Result as... -- Page 324
Print Image -- Page 324
Capture Screen... -- Page 324
Screen Capture Controls: -- Page 324
Delay till Capture: -- Page 324
Specify: -- Page 324
Output Image Path+Name/Ext: -- Page 324
Save File as Type: -- Page 324
Color Depth: -- Page 324
JPEG Quality: -- Page 324
Counter: -- Page 324
Edit Menu -- Page 325
Copy -- Page 325
Objects Menu -- Page 326
Load Objects... -- Page 326
Save Objects... -- Page 326
Delete Objects... -- Page 326
Shape from Corner... -- Page 326
Rectangle from Corner... -- Page 326
Ellipse from Corner... -- Page 326
Generate Menu -- Page 327
Sequence Controls -- Page 327
Total frames: -- Page 327
Begin Frame #: -- Page 327
Finish Frame #: -- Page 327
Current Frame #: -- Page 327
Anti-Alias: -- Page 327
Save Result: -- Page 327
Output file: -- Page 327
Specify: -- Page 327
Save File as Type: -- Page 327
Output size: -- Page 327
Match Start Aspect Ratio -- Page 327
Match End Aspect Ratio -- Page 327
Set to Start Frame size -- Page 327
Set to End Frame size -- Page 327
Do one frame... -- Page 327
Sequence generate... -- Page 327
Process Alpha -- Page 327
Motion Morph -- Page 327
Animation (File) Frame Rate (Morph) -- Page 327
Milliseconds per frame -- Page 327
Frames per second -- Page 327
Jiffies (per frame) -- Page 327
Specify Motion start frames... -- Page 327
Specify Motion end frames... -- Page 327
Specify Motion point files... -- Page 327
Load the Motion files for this frame... -- Page 327
Display Menu -- Page 328
Display Depth -- Page 328
RGB 24-bit -- Page 328
RGB 16-bit -- Page 328
256 Color -- Page 328
256 Gray -- Page 328
16 Color -- Page 328
16 Gray -- Page 328
2 level B+W -- Page 328
Show Placement Tools... -- Page 328
Dark background -- Page 328
Size Windows... -- Page 328
Hold Aspect -- Page 328
Hold Relative Size -- Page 328
Set Zoom Level -- Page 328
Show Alpha in Views -- Page 328
Set Alpha View Color... -- Page 328
Set Off Image Color... -- Page 328
Beep when palette changes -- Page 328
Settings Menu -- Page 329
Set Transparency... -- Page 329
Transition -- Page 329
Distortion -- Page 329
Set Velocity... -- Page 329
Buttons use Text -- Page 329
Set Line Color... -- Page 329
Set Selected Color... -- Page 329
Set Handle Color... -- Page 329
Set Link Color... -- Page 329
Set Line Thickness... -- Page 329
Show Chronograph -- Page 329
Keep a log file -- Page 329
Filmstrip Menu -- Page 330
Show Filmstrip -- Page 330
Filmstrip Resolution -- Page 330
Animation Settings -- Page 330
Load filmstrip... -- Page 330
Save filmstrip... -- Page 330
Save filmstrip as FLI/FLC... -- Page 330
Save filmstrip as 8-bit AVI... -- Page 330
Save filmstrip as 24-bit AVI... -- Page 330
Animation File Frame Rate... -- Page 330
Milliseconds per frame -- Page 330
Frames per second -- Page 330
Jiffies (per frame) -- Page 330
View Menu -- Page 331
Play AVI... -- Page 331
Show Onion Skin View... -- Page 331
The Controls: -- Page 331
Show Through: -- Page 331
S/E: -- Page 331
S/E Contrast: -- Page 331
S/E Brightness: -- Page 331
Selected/All/Off: -- Page 331
Frame: -- Page 331
Point Density: -- Page 331
Generate: -- Page 331
Image Information... -- Page 331
Change Image Information... -- Page 331
Help Menu -- Page 332
About morph... -- Page 332
Getting Started... -- Page 332
Display quality... -- Page 332
Manual... -- Page 332
Technical Support (Via Internet) -- Page 332
System Information... -- Page 332
Tip of The Day -- Page 332
Object Placement Toolbox -- Page 333
The Point Tool: -- Page 333
Links, placed with the Points tool -- Page 333
The Freehand Tool: -- Page 333
The Oval Tool: -- Page 333
The Rectangle Tool: -- Page 333
The Polyline Tool: -- Page 333
The IShape Tool: -- Page 333
The Spline Tool: -- Page 333
The Bezier Curve Tool: -- Page 333
Move Object: -- Page 333
Load an IShape: -- Page 333
Save an IShape: -- Page 333
Main Window Buttons -- Page 334
Delete Point -- Page 334
Create Link -- Page 334
Set -- Page 334
Group Curve (rectangular selection) -- Page 334
Bound Curve (freehand selection) -- Page 334
Set Layer -- Page 334
Controls: -- Page 334
Layers -- Page 334
OK -- Page 334
Add New Layer: -- Page 334
Remove Layer (Keep Objects): -- Page 334
Delete Layer (Delete Objects): -- Page 334
Reorder ^: -- Page 334
Reorder v: -- Page 334
Make area boundary: -- Page 334
Rename: -- Page 334
Area Status: -- Page 334
Animate -- Page 334
Zoom/Negative Zoom -- Page 334
View Windows -- Page 335
Film Strip -- Page 336
Velocity Curve Window -- Page 337
Rename: -- Page 337
Smooth: -- Page 337
Choose: -- Page 337
New: -- Page 337
Load: -- Page 337
Save: -- Page 337
Undo: -- Page 337
Done: -- Page 337
Transparency Curve Window -- Page 338
Transition: -- Page 338
Distortion: -- Page 338
Rename: -- Page 338
Smooth: -- Page 338
Choose: -- Page 338
Load: -- Page 338
Save: -- Page 338
Undo: -- Page 338
Done: -- Page 338
Sequence Controls Window -- Page 339
Total frames: -- Page 339
Begin Frame #: -- Page 339
Finish Frame #: -- Page 339
Current Frame #: -- Page 339
Use Anti-Aliasing method: -- Page 339
Save Result: -- Page 339
Output file: -- Page 339
Specify: -- Page 339
Output size: -- Page 339
Match Start Aspect Ratio -- Page 339
Match End Aspect Ratio -- Page 339
Set to Start Frame size -- Page 339
Set to End Frame size -- Page 339
The Status Bar -- Page 340
Current Object (Ob): -- Page 340
Current Cursor Position (At): -- Page 340
Operation Progress Bar: -- Page 340
Sequence Progress Bar: -- Page 340
Pause Sequence: -- Page 340
Stop Sequence: -- Page 340
Keystrokes -- Page 341
Display Quality -- Page 342
Tutorials -- Page 343
Morphing Basics - The User Interface -- Page 344
What Morphing Means: -- Page 344
The Tools: -- Page 344
The Pull Down Menus: -- Page 344
File: -- Page 344
Generate: -- Page 344
Settings: -- Page 344
Filmstrip: -- Page 344
Help: -- Page 344
The Icon Tool Bar: -- Page 344
Delete: -- Page 344
Link: -- Page 344
Point Curve: -- Page 344
Group Curve: -- Page 344
Bound Curve: -- Page 344
Set Layer: -- Page 344
Animate: -- Page 344
Zoom/Negative Zoom: -- Page 344
Morphing Basics - Warp Morphing -- Page 345
Warp Morphing - Nuts and Bolts -- Page 346
Warp Morphing - Frames, Points and Links -- Page 347
Warp Morphing and Frames: -- Page 347
Points: -- Page 347
Links: -- Page 347
Lines and Curves: -- Page 347
Morphing Time: -- Page 347
More on Warp Morphing - Warp Motion Morphing -- Page 348
How motion morphs work: -- Page 348
Motion Controls - Details -- Page 348
Transition Morphing - The Basics -- Page 349
Transition Morphing - Nuts and Bolts -- Page 350
Transition Morphing - Frames, Points and Links -- Page 351
Frames -- Page 351
Points -- Page 351
Links -- Page 351
Lines -- Page 351
Morphing Time -- Page 351
Transition Morphing - In Motion -- Page 352
Going back and changing frame specifications -- Page 352
How motion morphs work: -- Page 352
In case of Problems with Morph -- Page 353
WinImages FX File Compatibility -- Page 354
General Specifications -- Page 354
Full list of Image File Variations Loaded -- Page 354
Full list of Image File Variations Saved -- Page 354
Palette File Types Loaded -- Page 354
Palette File Types Saved -- Page 354
ELF File Format Information (.elf) -- Page 355
General - Versions 1 and 2 -- Page 355
Technical Description, ELF Version 2 (ELF-2) -- Page 355
Endian-ness -- Page 355
General Structure -- Page 355
File Integrity -- Page 355
Magic Numbers -- Page 355
Version Numbering -- Page 355
Format Details -- Page 355
Layer Offsets -- Page 355
Scan Line Ordering -- Page 355
Pixel ordering within scan lines -- Page 355
Compression -- Page 355
Technical Description, ELF Version 1 (deprecated, superceded) -- Page 355
Plug-In Developer Documentation -- Page 356
General Concepts -- Page 356
Image File Import Plug-ins -- Page 356
Image File Export Plug-ins -- Page 356
Effects Plug-ins -- Page 356
Plugs -- Page 356
Services -- Page 356
Masking -- Page 356
Image Resampling -- Page 356
Obtaining a new image -- Page 356
Plug-In life (scope) -- Page 356
Variables -- Page 356
User Interface Handling -- Page 356
Memory -- Page 356
Caveats -- Page 356
Creating new Plug-Ins from the Examples -- Page 356
Examples -- Page 356
Appendix J - Specifications -- Page 357
Appendix K - In Case of Problems -- Page 358
Appendix L - Supplied Importers -- Page 359
Appendix M - Color Separation for Printing -- Page 360
General -- Page 360
Overview -- Page 360
About the Process -- Page 360
How to Approach this Appendix -- Page 360
Work with your Print Shop -- Page 360
Plan the Separation -- Page 360
Separation Format -- Page 360
Image Pixel Resolution -- Page 360
Image and Bleed Areas -- Page 360
Positive or Negative Plate Files -- Page 360
Multiple Images -- Page 360
Plate Separation Settings -- Page 360
UCR and GCR -- Page 360
Undercolor Threshold -- Page 360
Ink Corrections -- Page 360
Dot Gain -- Page 360
Save your Settings! -- Page 360
Unsupported CMYK Mechanisms - what, and why -- Page 360
UCA - Under Color Addition -- Page 360
Halftone Creation -- Page 360
Trapping -- Page 360
Appendix M - Matte Techniques -- Page 361
Blue Screens -- Page 361
Changes to the Documentation since 6.0 -- Page 362
7.5.A Document Revision(s) -- Page 362
7.1.C Document Revision(s) -- Page 362
7.1.B Document Revision(s) -- Page 362
7.1.A Document Revision(s) -- Page 362
7.0.B Document Revision(s) -- Page 362
7.0 Document Revision(s) -- Page 362
6.8 Document Revision(s) -- Page 362
6.7 Document Revision(s) -- Page 362
6.6 Document Revision(s) -- Page 362
6.5 Document Revision(s) -- Page 362
6.4 Document Revision(s) -- Page 362
6.3 Document Revision(s) -- Page 362
6.2 Document Revision(s) -- Page 362
6.1 Document Revision(s) -- Page 362
6.0 Document -- Page 362
Glossary -- Page 363
Index -- Page 364
Index 1 -- Page 365
Index 2 -- Page 366
Index 3 -- Page 367
Index 6 -- Page 368
Index 7 -- Page 369
Index 8 -- Page 370
Index 9 -- Page 371
Index A -- Page 372
Index B -- Page 373
Index C -- Page 374
Index D -- Page 375
Index E -- Page 376
Index F -- Page 377
Index G -- Page 378
Index H -- Page 379
Index I -- Page 380
Index J -- Page 381
Index K -- Page 382
Index L -- Page 383
Index M -- Page 384
Index N -- Page 385
Index O -- Page 386
Index P -- Page 387
Index Q -- Page 388
Index R -- Page 389
Index S -- Page 390
Index T -- Page 391
Index U -- Page 392
Index V -- Page 393
Index W -- Page 394
Index X -- Page 395
Index Y -- Page 396
Index Z -- Page 397