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If the parameter is in double quotes, then the parameter is a string.
All other parameters are numeric. If WinImages F/x needs a floating point number, then that's how the number will be treated. If WinImages F/x needs an integer, any fractional part of the number will be discarded. So 1.5 is the same as 1 for an integer value.
a=ADD(MODE) (0,1,2,3 = add & average,abs,abt/gry,as cloud)
See the Operator Documentation |
a=ADDTEXTURE(intensity,TILE)
See the Operator Documentation |
a=ANNULAR(red,green,blue,saturation,ADDITIVE)
See the Operator Documentation |
a=ANTIQUE(ANTIQUE/UNANTIQUE)
See the Operator Documentation |
a=ASTERIZE(red,green,blue,center saturation,width,rotation,arms,CENTER GLOW,ADDITIVE,TAPER)
See the Operator Documentation |
a=AURA(width,connect,radiate,seed,spokes,spoke variance,rings,ring variance,innerfade,r,g,b,outerfade,ro,go,bo)
See the Operator Documentation |
a=BALANCE(red,green,blue,FORCE DYNAMIC)
See the Operator Documentation |
a=BANG(SCROLL[0-4], peaking, T-variance, min, max, detail, resolution, transparency, seed, depth, turb, CLASS[0-2], lo-thresh, hi-thresh, MAX DYN, INVERT, overfill, PALETTE LOCK)
See the Operator Documentation |
a=BEND(amount,base,WRAP,ALPHA)
See the Operator Documentation |
a=BLUEPRINT(P)
See the Operator Documentation |
a=BLUR(percentage)
See the Operator Documentation |
a=BRIGHT(percentage)
See the Operator Documentation |
a=BUILDPAL(CLEAR,ACCUMULATE,GENERATE,RENDER TRANSPARENT COLOR)
See the Operator Documentation |
a=CANVAS(radius/10,amount,TILE,transparency,emboss,BWEMBOSS)
See the Operator Documentation |
a=CARIC(percentage)
See the Operator Documentation |
a=CELL(red,green,blue,DISCRETE EDGE,TRANSPARENCY,width,height,fade in)
See the Operator Documentation |
a=CHANMAP(MODE[0-5],smooth)
See the Operator Documentation |
CIRCE
See the Operator Documentation |
a=CLIP(ASSIGN AS SOURCE,DISPLAY CLIP,REPLACE IMAGE)
See the Operator Documentation |
a=CLIPALPHA(ASSIGN AS SOURCE,DISPLAY CLIP,REPLACE IMAGE)
See the Operator Documentation |
a=COLORFILL(red,green,blue)
See the Operator Documentation |
a=COLORIZE(hue,saturation,luma,APPLY SATURATION) [luma not applied]
See the Operator Documentation |
a=COMBINE(MODE)
See the Operator Documentation |
a=CONCENTRIC(cycle,xbias,ybias,SMOOTH)
See the Operator Documentation |
a=CONTOUR(red, green, blue, b_red, b_green, b_blue, PLACE BACKCOLOR, interval, EDGE DETECTION)
See the Operator Documentation |
a=CONTRAST(percentage)
See the Operator Documentation |
a=CONVOLVE(tl,tc,tr,l,c,r,bl,bc,br,threshold,USE THRESHOLD,bias,TWO PASS)
See the Operator Documentation |
a=CRATER(impact,variance,seed,level,burrowing)
See the Operator Documentation |
a=DERIVATIVE(multiply level,SIGNED,ADDITIVE)
See the Operator Documentation |
a=DITHER(x,y,amount,seed,MONOCHROME)
See the Operator Documentation |
a=DOF(aperture)
See the Operator Documentation |
a=DOME(percentage)
See the Operator Documentation |
a=ENCRYPT("password") [password must be 8 or more characters]
See the Operator Documentation |
a=ENTRAIN(precipitation,sea level,erosion,sediment)
See the Operator Documentation |
a=EXPBLUR(length,amount)
See the Operator Documentation |
a=EXFOLIATE(stress,amount)
See the Operator Documentation |
a=EXTEND(EDGETYPE,REPLACE,EDGEDIR[0-3],distance,red,green,blue)
See the Operator Documentation |
FALSEC
See the Operator Documentation |
a=FILMGRAIN(width,height,intensity,seed,POLYCHROMATIC)
See the Operator Documentation |
a=FIRE(length, direction, propogation, seed, lat structure, lat turbidity, lng structure, lng turbidity, wobbles, wobble amt, distortion, ADDITIVE, br, bg, bb, mr, mg, mb, er, eg, eb, tr, tg, tb)
See the Operator Documentation |
a=FLATMAP(cliff thresh,sea level)
See the Operator Documentation |
a=FLICKER(seed,prob(1/X),max,min)
See the Operator Documentation |
a=FLIP(H,V)
See the Operator Documentation |
FORCED
See the Operator Documentation |
a=FRATE(P1,P2,P3[0-2])
See the Operator Documentation |
a=GAMMA(P)
See the Operator Documentation |
a=GEL(RED,GREEN,BLUE)
See the Operator Documentation |
a=ELEVATIONS(sealevel,shading percentage,USE LOADED PALETTE)
See the Operator Documentation |
a=GLARE(REDUCE,amount)
See the Operator Documentation |
a=GOUACHE(radius,intensity)
See the Operator Documentation |
a=GRID(xwidth, ywidth, PRIORITY[0-2], lineweight, start, NUMBERPRIORITY, NEWIMAGE, NUMBER_EVERY_INTERSECTION, number r,g,b, grad r,g,b, background r,g,b, border r,g,b)
See the Operator Documentation |
a=HARDALPHA(threshold,amount)
See the Operator Documentation |
a=HISTO(GATHER)
See the Operator Documentation |
a=HUE(P)
See the Operator Documentation |
a=HREMOVE(MODE,R/H,G/S,B/V,1/A)
See the Operator Documentation |
INVALPHA
See the Operator Documentation |
a=JITTER(seed,DIRECTION[0-2],probablility,spoke interval,max spokes,interstitial width,R,G,B,A)
See the Operator Documentation |
a=JULIA(p1,p2,zoom,xpan,ypan,palette offset,LAMBDA)
See the Operator Documentation |
a=KALEIDO(mirrors,ROTATIONAL,angle)
See the Operator Documentation |
a=KEYIN(red,green,blue,rdev,gdev,bdev,KEY ON SOURCE,INVERSE,SOFT)
See the Operator Documentation |
a=KEYTOALPHA(INVERT,SOFT,red,green,blue,rdev,gdev,bdev)
See the Operator Documentation |
a=LANDCLIFF(CLIFFING,steepness)
(see the LANDSCAPE() operator) |
a=LANDHAZE(hazelevel,fog linearity)
(see the LANDSCAPE() operator) |
a=LANDROT(x,y,z,lx,ly,lz)
(see the LANDSCAPE() operator) |
a=LANDSCALE(x,y,z)
(see the LANDSCAPE() operator) |
a=LANDSCAPE(elevation,palette mix,grid scale,WIREFRAME)
LANDSCAPE() is the command that actually runs the operator. Before you call LANDSCAPE(), you should call these functions that set up the other LANDSCAPE() variables:
LANDWATER(WAVES,level,skyreflect) These functions may be called in any order, except that LANDSCAPE() must be called last. See the Operator Documentation |
a=LANDTEXT(separation,tex depth,cam depth,TEXTURING,STEREO,PERSPECTIVE,ambient)
(see the LANDSCAPE() operator) |
a=LANDWATER(WAVES,level,skyreflect)
(see the LANDSCAPE() operator) |
a=LIGHTNING(width,direction,branching,seed,zag,red,green,blue,saturation,glow,taper,ADDITIVE)
See the Operator Documentation |
a=LINED(red,green,blue,PLACE BACK,rback,gback,bback,height)
See the Operator Documentation |
a=LINFILL(angle,cycle,SMOOTH)
See the Operator Documentation |
a=MAKEALPHA(MASK WITH SOURCE LUMA,MASK WITH EXISTING ALPHA,MODE,fill value)
See the Operator Documentation |
a=MAKEAREA(UPDATE TIMELINE WITH AREA)
See the Operator Documentation |
a=MAKEFIELDS(DOMINANCE,REPLACE)
See the Operator Documentation |
a=MELT(amount,DIRECTION[0-3],start,end)
See the Operator Documentation |
a=MANDELBROT(p1,p2,zoom,xpan,ypan,palette offset)
See the Operator Documentation |
a=MAXIMUM(MODE[0-6],AFFECT ONLY ALPHA or REPLACE ALPHA)
See the Operator Documentation |
a=MERGE(WARP,REFLECT,TILE)
See the Operator Documentation |
a=MINIMUM(MODE[0-6],AFFECT ONLY ALPHA or REPLACE ALPHA)
See the Operator Documentation |
a=MIRROR(angle)
See the Operator Documentation |
a=MONOCHROME(MODE)
See the Operator Documentation |
a=MOTIONBLUR(length,direction,amount)
See the Operator Documentation |
MULTIPLY
See the Operator Documentation |
a=NEGATIVE(MODE(0-5),CHAN1(r/h/c),CHAN2(g/s/m),CHAN3(b/v/l/y),CHAN4(k))
See the Operator Documentation |
a=NET(red,green,blue,width,height,hori move, vert move,line width)
See the Operator Documentation |
a=NLOG(exp)
See the Operator Documentation |
a=NTSC(FILTER,LIMIT)
See the Operator Documentation |
a=OIL(P)
See the Operator Documentation |
a=OUTFILL(width,generations,cycles,INSIDE,SMOOTH,REPEAT,CRYSTAL)
See the Operator Documentation |
a=PAGECURL(shadow,v-priority,corner[0-3],transparency,exr,exg,exb,hir,hig,hib,ALPHA)
See the Operator Documentation |
a=PARTICLES("root:\path\filename.psy")
See the Operator Documentation |
a=PERSPECTIVE(xrot,yrot,zrot,xpos,ypos,zpos,hzoom,vzoom)
See the Operator Documentation |
a=PIXELIZE(red,green,blue,width,height,edge)
See the Operator Documentation |
a=PLACE(MODE) (1==only in area selected)
See the Operator Documentation |
Plug-InsSince a plug-in may have up to 67 parameters (though this is unlikely), we use a fairly flexible approach to get at individual parameters without getting too complex with function arguments. With the exception of the radio button sets, the various types of plug-in settings are arranged either left to right or top to bottom. The "which" parameters below specify which unit, left to right or top to bottom. For instance, a=PUCHECK(2,1) checks the second checkmark from the left. The radio buttons are arranged as the set of 8, the two sets of four, and the two sets of two. Left-to right ordering applies to both the sets of four and the sets of two. The following functions may be used to set up any portion of a plug-in function:
a=LOADPLUG("path_and_file.wis") Once the plug-in function is set up, call this to run it: See the Operator Documentation |
POLARREC
See the Operator Documentation |
a=PROMOTERGB(RED,GREEN,BLUE,GREY,INVERT)
See the Operator Documentation |
PSEUDO
See the Operator Documentation |
a=RADIAL(cycle,xbias,ybias,SMOOTH)
See the Operator Documentation |
a=RADWAVE(distortion,frequency,halfwaves,radius,phase,shading)
See the Operator Documentation |
a=RAYTRACE(ANTIALIAS,recursion levels,"tracepath","tracefile") [0==no antialiasing]
See the Operator Documentation |
a=REFRACT(rotation)
See the Operator Documentation |
a=RELIEF(percentage)
See the Operator Documentation |
a=REMAP(offset,nearness)
See the Operator Documentation |
a=REMOVE(samples)
See the Operator Documentation |
a=RIC(percentage, size)
See the Operator Documentation |
a=RIP(TL,TC,TR,L,R,BL,BC,BR,RTL,RTC,RTR,RL,RR,RBL,RBC,RBR,threshold,MODE[0-6],IGNORE WORST)
See the Operator Documentation |
a=RIS(v-percent, h-percent)
See the Operator Documentation |
a=ROLL(x,y,WARPSCROLL)
See the Operator Documentation |
a=ROTATE(degrees,IN-PLACE)
See the Operator Documentation |
a=RTILE(red,green,blue,h size,v size,x move,y move,size change,line width)
See the Operator Documentation |
a=RULER(ALIGN,offset,start,NUMPRI,NEWIMAGE,nr,ng,nb,na,gr,gg,gb,ga,bar,bag,bab,baa,bor,bog,bob,boa)
See the Operator Documentation |
a=SAMPLE(MAKE KEY COLOR,INCLUDE EXTREMES)
See the Operator Documentation |
a=SAMPLEA(MODE[0-2]) (result is SAMPLE)
See the Operator Documentation |
a=SAT(percentage)
See the Operator Documentation |
a=SCANLINE(ODD,width)
See the Operator Documentation |
a=SHARPEN(percentage,width)
See the Operator Documentation |
a=SHAVE(severity,DIRECTION[0-2])
See the Operator Documentation |
a=SHAVEALPHA(percentage)
See the Operator Documentation |
a=SHEAR(amount,base,WRAP,ALPHA)
See the Operator Documentation |
a=SHINE(width,height,amount,threshold)
See the Operator Documentation |
a=SOFTENA(percentage)
See the Operator Documentation |
SOLARIZE
See the Operator Documentation |
a=SPERCENT(x%,y%,REPLACE,MODE)
See the Operator Documentation |
a=SPIRALBLUR(radius,rotation,amount)
See the Operator Documentation |
a=SPIXEL(x,y,REPLACE,MODE)
See the Operator Documentation |
a=STABILIZE(Poi X, Poi Y,Disp x,Disp y,EDGES SETTING,red,green,blue,alpha,TILE=0 or STRETCH=1)
Note that only when the EDGES SETTING is set to 0 will the colors make a difference, but the scripting engine requires all parameters so these must be set. See the Operator Documentation |
a=STAPP(ABS,HUE,SMOOTHING)
(see the STROKE() operator) |
a=STBARREL(pour,reseed,norep,reverse,zero,random,seed)
(see the STROKE() operator) |
a=STFADE(MODE[0-4])
(see the STROKE() operator) |
a=STFLIP(seed,RESEED,HMETHOD[0-2],VMETHOD[0-2])
(see the STROKE() operator) |
a=STPAL(SMOOTH,WRAP)
(see the STROKE() operator) |
a=STPOS(spacing,roughness,seed,RESEED,GHOSTWRITE)
(see the STROKE() operator) |
a=STROKE()
STROKE() is the command that actually runs the operator. Before you call STROKE(), you should call these functions that set up the other STROKE() variables:
STAPP(ABS,HUE,SMOOTHING) See the Operator Documentation |
a=STROTATE(rot1,rot2,seed,RESEED,METHOD[0-5])
(see the STROKE() operator) |
a=STSHADOW(ON,level,soft,xo,yo)
(see the STROKE() operator) |
a=STSIZING(size1,size2,seed,RESEED,METHOD[0-4])
(see the STROKE() operator) |
a=SUBTRACT(MODE)
See the Operator Documentation |
a=SURFWARP(direction,amount,mid level,shading)
See the Operator Documentation |
a=SWAPRGBA(MODE[1-6])
See the Operator Documentation |
a=SWIRL(degrees)
See the Operator Documentation |
a=TEXTURE(type,SCROLL[0-4],ILLUMINATE,T-variance,detail,resolution,seed,depth,turb,CLASS[0-2],lo thresh,hi thresh,MAX DYNAMIC,INVERT,OVERWRITE)
See the Operator Documentation |
a=TILER(n,m,framex,framey,PRIORITY,scaling,ALIGN)
See the Operator Documentation |
TOONIZE
See the Operator Documentation |
a=TRANSITION(time[0.0-1.0],PRIORITY[0,1,2],SCALE,"path","filename")
See the Operator Documentation |
a=TRUNCATE(MODE[0-7],RED,GREEN,BLUE,ALPHA,value)
See the Operator Documentation |
a=TURBULENCE(swirls,swirliness,movement,seed)
See the Operator Documentation |
a=TURN90(MODE[0-3])
See the Operator Documentation |
a=VALUE(percentage)
See the Operator Documentation |
a=VARIANCE(multiply,width,ADDITIVE)
See the Operator Documentation |
a=VREMOVE(MODE,R/H,G/S,B/V,1/A)
See the Operator Documentation |
a=WATERCOLOR(percentage[0-100])
See the Operator Documentation |
a=WAVES(xwaves,xfront,xside,ywaves,yfront,yside,shading,xphase,yphase)
See the Operator Documentation |
WONK
See the Operator Documentation |
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WinImages F/x Manual Version 7, Revision 5, Level B |