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Salvesson, Toni, Page 10
Sample, Page 216
Sample Alpha Controls, Page 226
Sample Alpha Level, Page 226
sample alpha, alpha operator, Page 226
Sample Controls, Page 216
sample image, Page 216
SAMPLE() .WIS script element, Page 202
sample, automatically sets color well in color fill, Page 200
SAMPLEA() .WIS script element, Page 202
Samples, Page 191
SAT() .WIS script element, Page 202
saturated color layer mode, Page 28
Saturation, Page 241
saturation adjust layer mode, Page 28
saturation adjustment, Page 241
Saturation Controls, Page 241
saturation layer mode, Page 28
Save, Page 27
Save, Page 287
Save an IShape:, Page 314
Save Area Select File, Page 40
Save Filmstrip, Page 41
Save Filmstrip as 24-Bit AVI, Page 41
Save Filmstrip as 8-Bit AVI, Page 41
Save Filmstrip as FLC, Page 41
Save Filmstrip as GIF ANIM, Page 41
Save Filmstrip as MNG ANIM, Page 41
save formats, Page 31
Save Image, Page 31
save image as, Page 31
Save image as, Page 31
save manager path preference, Page 31
Save Op. Settings File, Page 42
save plug-in settings preference, Page 31
save project as, Page 31
Save Project As, Page 31
Save Range, Page 287
Save Result:, Page 320
save timeline, Page 264
Save:, Page 318
Save:, Page 319
Saving and Loading Entire Projects, Page 19
Saving and Loading Individual Operation Presets, Page 19
saving area selection files, Page 40
saving ELF layered images from the layers dialog, Page 27
saving filmstrips, Page 41
saving images, Page 31
saving settings for operations, Page 42
scale, scenescript language element, Page 170
scaling images, Page 157
scaling images, Page 158
scaling images down, Page 156
scaling images up, Page 155
scaling using warp layers, Page 27
Scanline, Page 250
Scanline Controls, Page 250
SCANLINE() .WIS script element, Page 202
scatter image into blocks, Page 107
scene changes, Page 143
scenescript - ray trace language documentation, Page 170
scenescript, /axis, Page 170
scenescript, /structure, Page 170
scenescript, /trait, Page 170
scenescript, ambient, Page 170
scenescript, ambithresh, Page 170
scenescript, apply, Page 170
scenescript, atmosphere, Page 170
scenescript, axis, Page 170
scenescript, brilliance, Page 170
scenescript, btile, Page 170
scenescript, bumpdrama, Page 170
scenescript, bumpmap, Page 170
scenescript, bumpscale, Page 170
scenescript, color, Page 170
scenescript, color0, Page 170
scenescript, color1, Page 170
scenescript, color2, Page 170
scenescript, color3, Page 170
scenescript, color4, Page 170
scenescript, color5, Page 170
scenescript, depthmap, Page 170
scenescript, diffuse, Page 170
scenescript, dmap, Page 170
scenescript, expressions, Page 170
scenescript, imagemap, Page 170
scenescript, imagescale, Page 170
scenescript, keys, Page 170
scenescript, lib, Page 170
scenescript, libpath, Page 170
scenescript, lightsource, Page 170
scenescript, normalize, Page 170
scenescript, object, Page 170
scenescript, position, Page 170
scenescript, radius, Page 170
scenescript, reflectivity, Page 170
scenescript, refraction, Page 170
scenescript, rotate, Page 170
scenescript, roughness, Page 170
scenescript, scale, Page 170
scenescript, seed, Page 170
scenescript, smooth, Page 170
scenescript, specular, Page 170
scenescript, splined, Page 170
scenescript, stack, Page 170
scenescript, structure, Page 170
scenescript, texturemap, Page 170
scenescript, texturemap2, Page 170
scenescript, tile, Page 170
scenescript, trait, Page 170
scenescript, translate, Page 170
scenescript, translucency, Page 170
scenescript, transparency, Page 170
scenescript, unstack, Page 170
scenescript, uvtexture, Page 170
scenescript, viewlocation, Page 170
scenescript, viewtarget, Page 170
scenescript, vtx0, Page 170
scenescript, vtx1, Page 170
scenescript, vtx2, Page 170
scene-to-scene transitions, Page 143
scissors - using the CLIP operator, Page 142
screen capture, Page 31
screen layer mode, Page 28
script commands, Page 202
Script Controls, Page 201
script, gold foil creation, Page 204
Scripted, Page 19
scripting, Page 201
scripting a complex camera flare, Page 204
Scripting Examples, Page 204
Scripting Problems, Page 205
Scripting Quick Reference, Page 202
scripting, interpreted, Page 201
scripting, key features, Page 201
scripting, set profile examples, Page 204
Scroll Updates onto Filmstrip, Page 41
sea, calm (waves preset), Page 89
SECOND$ .WIS script element, Page 202
security of EDP ZIP archive, Page 2
See Also:, Page 170
seed, scenescript language element, Page 170
Select All Image Files, Page 32
Select Twain Source, Page 31
selecting colors for a specific image, Page 219
selecting colro usage, output render palette, Page 33
selecting curves and lines in morph, Page 304
selection positioning, right mousebutton use, Page 22
selection, area toolbox, Page 47
selection, area, functional overview, Page 18
selection, undo, Page 40
selections, editing previous area, Page 62
SELOVAL() .WIS script element, Page 202
SELRECT() .WIS script element, Page 202
septones, Page 295
sequence (generated), how do I alter the animation frame rate of an AVI or FLI/FLC?, Page 266
sequence controls, Page 37
Sequence Controls, Page 37
Sequence Controls Window, Page 320
Sequence Progress Bar:, Page 321
Set Current Settings, Page 274
Set Layer, Page 315
set the number of frames in the timeline, how do I?, Page 266
Set to End Frame size, Page 320
Set to Start Frame size, Page 320
Set Trends, Page 274
Set View Colors, Page 38
SETPALETTE() .WIS script element, Page 202
SETPROF() .WIS script element, Page 202
setting timeline icon size, Page 264
setting, layer type, Page 27
settings menu, Page 39
Settings Menu, Page 310
settings, layers, Page 27
settings, operations, loading, Page 42
settings, operations, saving, Page 42
settings, plug-in, preferences, Page 31
settings, program preferences, Page 31
SGI image file types loaded, Page 334
SGN() .WIS script element, Page 202
Shadow, Page 27
shadows on brushstrokes, Page 29
shadows, creating in layered image, Page 27
Shape from Corner, Page 40
shape, from center, Page 40
shape, from corner, Page 40
sharing registration code causes software to fail, Page 4
sharpen, Page 118
Sharpen, Page 118
Sharpen Controls, Page 118
SHARPEN() .WIS script element, Page 202
sharpen, via convolution, Page 141
shave, Page 128
Shave, Page 128
shave alpha, Page 227
Shave Alpha, Page 227
Shave Alpha Controls, Page 227
Shave Controls, Page 128
SHAVE() .WIS script element, Page 202
SHAVEALPHA() .WIS script element, Page 202
Shear, Page 95
Shear Controls, Page 95
SHEAR() .WIS script element, Page 202
shine, Page 79
Shine, Page 79
Shine Controls, Page 79
SHINE() .WIS script element, Page 202
shortcut keys don't work, Page 59
show alpha in views, Page 38
Show Alpha in Views, Page 38
Show Area Tool Box, Page 40
Show Chronograph, Page 39
Show Filmstrip, Page 41
Show Grid, Page 38
show operation controls, Page 42
Show Operation Controls, Page 42
Show Timeline, Page 37
Show Tool Bar Text, Page 38
shrinking images, Page 157
shrinking images, Page 158
sideways movement, roll, Page 94
silk, through, Page 78
SIMMs - you need more!, Page 299
SIN() .WIS script element, Page 202
single images, processing, Page 23
site license, Page 3
site licenses, Page 4
Size, Page 287
size of thumbnails, setting, Page 32
Size Windows, Page 38
size, timeline icons, setting, Page 264
sizing windows, Page 38
slicing images, Page 142
smoke - particle system, Page 191
smoke - particle system example, Page 196
smooth an image, Page 119
smooth, scenescript language element, Page 170
Smooth:, Page 318
Smooth:, Page 319
snipping out image sections, Page 142
snow - particle system, Page 191
snow - particle system example, Page 198
So, what's an Image Barrel used for?, Page 29
Sobel edge detection, Page 141
soft dissolve layer mode, Page 28
soft hue and saturation key layer mode, Page 28
soft hue key layer mode, Page 28
soft inverted hue and saturation key layer mode, Page 28
soft inverted hue key layer mode, Page 28
soft inverted luma key layer mode, Page 28
soft inverted rgb key layer mode, Page 28
soft light layer mode, Page 28
soft luma key layer mode, Page 28
soft rgb key layer mode, Page 28
soften (blur), Page 119
soften alpha, Page 224
Soften Alpha, Page 224
Soften Alpha Controls, Page 224
SOFTENA() .WIS script element, Page 202
SoftImage file types loaded, Page 334
software components, Page 3
Software Components, Page 3
Software Copyright and Usage, Page 3
software overview, Page 15
software registration, Page 31
Software, enabling, Page 1
Solar Flare (asterize preset), Page 76
Solarize, Page 236
SOLARIZE .WIS script element, Page 202
solid color fill, Page 200
Sort All Image Files in Alphabetic Order, Page 32
Sort All Image Files in Date Order, Page 32
Sort All Image Files in Size order, Page 32
SPACE$ .WIS script element, Page 202
space, disk, requirements, Page 1
sparkle (asterize preset), Page 76
special blocks in the documentation, Page 5
special effects, external, Page 206
Specific Commands to WinImages FX operators, Page 202
specifications, specifics, limits and ranges, Page 337
specifics (specifications), Page 337
Specify Action Image, Page 274
Specify Image File, Page 279
Specify Source Image, Page 274
specify the output file format in the timeline, how do I?, Page 266
Specify:, Page 320
specular, scenescript language element, Page 170
SPercent, Page 157
SPercent Controls, Page 157
SPERCENT() .WIS script element, Page 202
spin bitmap, Page 100
spiral blur, Page 84
Spiral Blur, Page 84
Spiral Blur Controls, Page 84
SPIRALBLUR() .WIS script element, Page 202
SPixel, Page 158
SPixel Controls, Page 158
SPIXEL() .WIS script element, Page 202
splash ripples, Page 90
Splatter Controls, Page 40
Splatter Controls, Page 64
splatter, areatool modifier, Page 64
Splendora, Anthony, Page 10
Spline, Page 55
spline areatool, Page 55
splined, scenescript language element, Page 170
spock look, Page 297
spot removal, Page 123
SQR() .WIS script element, Page 202
square (aspect ratio preset), Page 254
squares, perfect, areatool modifier, Page 65
sstation.w3d, Page 174
St Elmos Fire (annular ring preset), Page 77
Stabilize, Page 253
Stabilize Controls, Page 253
STABILIZE() .WIS script element, Page 202
stack, scenescript language element, Page 170
stacking effects in the timeline to work with layered images, Page 27
STAPP() .WIS script element, Page 202
star effect, Page 76
star, four (asterize preset), Page 76
Start Frame, Page 279
start opens manager, preferences, Page 31
status bar, Page 261
Status Bar, Page 261
Status Bar Controls, Page 261
STBARREL() .WIS script element, Page 202
steepness keying, Page 40
STEP .WIS script element, Page 202
Step by Step Guide to Bezier Curve Placement, Page 56
step by step through the layers dialog, Page 27
Step by Step through the Layers Dialog, Page 27
Step by Step Use of the Color Keyed Area Selection Tool, Page 63
STFADE() .WIS script element, Page 202
STFLIP() .WIS script element, Page 202
Still Frames, Page 20
still images, processing one at a time, Page 23
Stills, Page 19
Stop Sequence:, Page 321
storm, summer (lightning preset), Page 80
storm, wind (lightning preset), Page 80
Stormer, Bob, Page 10
STPAL() .WIS script element, Page 202
STPOS() .WIS script element, Page 202
STR$() .WIS script element, Page 202
streak removal, isolated, Page 128
streak, remove isolated, Page 124
streaks, isolated, remove from alpha channels, Page 227
Streams of Sequenced Still Frames, Page 20
stretch (waves preset), Page 89
STRIP() .WIS script element, Page 202
Stroke, Page 153
Stroke Controls, Page 153
stroke generating area tools, Page 47
stroke operator, Page 153
STROKE() .WIS script element, Page 202
STROTATE() .WIS script element, Page 202
structure, scenescript language element, Page 170
STSHADOW() .WIS script element, Page 202
STSIZING() .WIS script element, Page 202
subindex, area tools, Page 47
subindex, operations toolbar, Page 75
Subindexes, Page 75
Subtract, Page 139
Subtract Controls, Page 139
SUBTRACT() .WIS script element, Page 202
suggestions, Page 5
summary of WinImages software organization, Page 15
summer storm (lightning preset), Page 80
sun rays (aura preset), Page 81
sunrise, outback, Page 78
sunset, tropical, Page 78
Supplementary, Page 21
support, contributed to, Page 10
support, technical, Page 1
surface warp, Page 92
Surface Warp, Page 92
Surface Warp Controls, Page 92
SURFWARP() .WIS script element, Page 202
Swap, Page 287
SWAP .WIS script element, Page 202
Swap RGBA, Page 207
Swap RGBA Controls, Page 207
SWAPRGBA() .WIS script element, Page 202
Swirl, Page 88
Swirl Controls, Page 88
SWIRL() .WIS script element, Page 202
switching from the documentation to the software or other applications, Page 5
synthesis of film grain, Page 249
system information, Page 46
System Information and Memory Info, Page 46
system requirements, Page 1
system, particle, Page 191
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Page 367
WinImages F/x, WinImages Morph and all associated documentation
Copyright © 1992-2001
Black Belt Systems
ALL RIGHTS RESERVED Under the Pan-American Conventions
In accordance with the Computer Software Rental Act of 1990:
This software may not be rented, lent, or leased.
WinImages F/x Manual Version 7, Revision 0
HTML Documentation Management System
© 2000-2001
Black Belt Systems
393
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